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DBpedia 2014

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Matches in DBpedia 2014 for { ?s ?p In computational geometry, the Bentley–Ottmann algorithm is a sweep line algorithm for listing all crossings in a set of line segments. It extends the Shamos–Hoey algorithm, a similar previous algorithm for testing whether or not a set of line segments has any crossings. For an input consisting of n line segments with k crossings, the Bentley–Ottmann algorithm takes time O((n + k) log n).. }

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