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- Car_Wars_(video_game) abstract "Car Wars is a video game for the TI-99/4A computer. The player controls a car starting at the bottom of the screen and navigates it through an open grid full of dots. The object is to collect all the dots while avoiding crashing into other cars. The player's car is always moving counter-clockwise. The player, who can never stop the car or change direction, is only able to control the relative speed of the car and move the car across one or two lines of the grid. After the player comes close to collecting all the dots, the other cars begin speeding up.Because it is based on the idea of collecting dots in a maze while avoiding enemies, people might assume that Car Wars is an imitation of Pac-Man. In fact, it is a clone of a 1979 Sega/Gremlin game called Head On, which preceded Pac-Man by a year.".
- Car_Wars_(video_game) developer Texas_Instruments.
- Car_Wars_(video_game) genre Video_game_genres.
- Car_Wars_(video_game) publisher Texas_Instruments.
- Car_Wars_(video_game) wikiPageExternalLink 47-car-wars.
- Car_Wars_(video_game) wikiPageExternalLink carwars.html.
- Car_Wars_(video_game) wikiPageID "10697466".
- Car_Wars_(video_game) wikiPageRevisionID "562643642".
- Car_Wars_(video_game) developer Texas_Instruments.
- Car_Wars_(video_game) genre Video_game_genres.
- Car_Wars_(video_game) hasPhotoCollection Car_Wars_(video_game).
- Car_Wars_(video_game) platform 4A.
- Car_Wars_(video_game) programmer "Jim Dramis".
- Car_Wars_(video_game) publisher Texas_Instruments.
- Car_Wars_(video_game) released "1981".
- Car_Wars_(video_game) title "Car Wars".
- Car_Wars_(video_game) subject Category:1981_video_games.
- Car_Wars_(video_game) subject Category:Maze_games.
- Car_Wars_(video_game) subject 4A_games.
- Car_Wars_(video_game) type 1981VideoGames.
- Car_Wars_(video_game) type Abstraction100002137.
- Car_Wars_(video_game) type Act100030358.
- Car_Wars_(video_game) type Activity100407535.
- Car_Wars_(video_game) type ComputerGame100458890.
- Car_Wars_(video_game) type Contest107456188.
- Car_Wars_(video_game) type Diversion100426928.
- Car_Wars_(video_game) type Event100029378.
- Car_Wars_(video_game) type Game100430606.
- Car_Wars_(video_game) type Game100456199.
- Car_Wars_(video_game) type MazeGames.
- Car_Wars_(video_game) type PsychologicalFeature100023100.
- Car_Wars_(video_game) type SocialEvent107288639.
- Car_Wars_(video_game) type 4AGames.
- Car_Wars_(video_game) type YagoPermanentlyLocatedEntity.
- Car_Wars_(video_game) type Software.
- Car_Wars_(video_game) type VideoGame.
- Car_Wars_(video_game) type Work.
- Car_Wars_(video_game) type CreativeWork.
- Car_Wars_(video_game) type ComputerGameProgram.
- Car_Wars_(video_game) type InformationEntity.
- Car_Wars_(video_game) comment "Car Wars is a video game for the TI-99/4A computer. The player controls a car starting at the bottom of the screen and navigates it through an open grid full of dots. The object is to collect all the dots while avoiding crashing into other cars. The player's car is always moving counter-clockwise. The player, who can never stop the car or change direction, is only able to control the relative speed of the car and move the car across one or two lines of the grid.".
- Car_Wars_(video_game) label "Car Wars (video game)".
- Car_Wars_(video_game) sameAs m.02qmk1f.
- Car_Wars_(video_game) sameAs Q5037247.
- Car_Wars_(video_game) sameAs Q5037247.
- Car_Wars_(video_game) sameAs Car_Wars_(video_game).
- Car_Wars_(video_game) wasDerivedFrom Car_Wars_(video_game)?oldid=562643642.
- Car_Wars_(video_game) isPrimaryTopicOf Car_Wars_(video_game).
- Car_Wars_(video_game) name "Car Wars (TI 99/4A)".