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- Cloud_(video_game) abstract "Cloud is a 2005 indie puzzle video game developed by a team of students in the University of Southern California's (USC) Interactive Media Program. The team began development of Cloud in January 2005 with a US$20,000 grant from the USC; the game was released as a free download that October. By July 2006, the hosting website had received 6 million visits, and the game had been downloaded 600,000 times.The game centers on a boy who dreams of flying while asleep in a hospital bed. The concept was partially based on lead designer Jenova Chen's childhood; he was often hospitalized for asthma and would daydream while alone in his room. Assuming the role of the boy, the player flies through a dream world and manipulates clouds to solve puzzles. The game was intended to spark emotions in the player that the video game industry usually ignored.Cloud won the Best Student Philosophy award at the 2006 Slamdance Guerilla Games Competition, and a Student Showcase award at the 2006 Independent Games Festival. The game was well received by critics, who cited its visuals, music, and relaxing atmosphere as high points. Chen and producer Kellee Santiago went on to co-found the studio Thatgamecompany, which has considered remaking Cloud as a commercial video game.".
- Cloud_(video_game) computingPlatform Microsoft_Windows.
- Cloud_(video_game) developer Jenova_Chen.
- Cloud_(video_game) developer Kellee_Santiago.
- Cloud_(video_game) developer Stephen_Dinehart.
- Cloud_(video_game) genre Puzzle_video_game.
- Cloud_(video_game) publisher USC_Interactive_Media_&_Games_Division.
- Cloud_(video_game) releaseDate "2005-10-24".
- Cloud_(video_game) thumbnail Cloud_Team.jpg?width=300.
- Cloud_(video_game) wikiPageExternalLink cloud.
- Cloud_(video_game) wikiPageExternalLink cloud.
- Cloud_(video_game) wikiPageID "3218853".
- Cloud_(video_game) wikiPageRevisionID "593799434".
- Cloud_(video_game) colwidth "30".
- Cloud_(video_game) developer Jenova_Chen.
- Cloud_(video_game) developer Kellee_Santiago.
- Cloud_(video_game) developer Stephen_Dinehart.
- Cloud_(video_game) developer "Aaron Meyers".
- Cloud_(video_game) developer "Erik Nelson".
- Cloud_(video_game) developer "Glenn Song".
- Cloud_(video_game) developer "Vincent Diamante".
- Cloud_(video_game) genre Puzzle_video_game.
- Cloud_(video_game) hasPhotoCollection Cloud_(video_game).
- Cloud_(video_game) modes Single-player_video_game.
- Cloud_(video_game) platforms Microsoft_Windows.
- Cloud_(video_game) publisher USC_Interactive_Media_&_Games_Division.
- Cloud_(video_game) released "2005-10-24".
- Cloud_(video_game) title "Cloud".
- Cloud_(video_game) subject Category:2005_video_games.
- Cloud_(video_game) subject Category:Indie_video_games.
- Cloud_(video_game) subject Category:Puzzle_video_games.
- Cloud_(video_game) subject Category:Single-player-only_video_games.
- Cloud_(video_game) subject Category:Thatgamecompany.
- Cloud_(video_game) subject Category:Windows_games.
- Cloud_(video_game) type 2005VideoGames.
- Cloud_(video_game) type Abstraction100002137.
- Cloud_(video_game) type Act100030358.
- Cloud_(video_game) type Activity100407535.
- Cloud_(video_game) type ComputerGame100458890.
- Cloud_(video_game) type Contest107456188.
- Cloud_(video_game) type Diversion100426928.
- Cloud_(video_game) type Event100029378.
- Cloud_(video_game) type Game100430606.
- Cloud_(video_game) type Game100456199.
- Cloud_(video_game) type IndieVideoGames.
- Cloud_(video_game) type PsychologicalFeature100023100.
- Cloud_(video_game) type PuzzleVideoGames.
- Cloud_(video_game) type SocialEvent107288639.
- Cloud_(video_game) type WindowsGames.
- Cloud_(video_game) type YagoPermanentlyLocatedEntity.
- Cloud_(video_game) type Software.
- Cloud_(video_game) type VideoGame.
- Cloud_(video_game) type Work.
- Cloud_(video_game) type CreativeWork.
- Cloud_(video_game) type ComputerGameProgram.
- Cloud_(video_game) type SoftwareObject.
- Cloud_(video_game) type InformationEntity.
- Cloud_(video_game) comment "Cloud is a 2005 indie puzzle video game developed by a team of students in the University of Southern California's (USC) Interactive Media Program. The team began development of Cloud in January 2005 with a US$20,000 grant from the USC; the game was released as a free download that October. By July 2006, the hosting website had received 6 million visits, and the game had been downloaded 600,000 times.The game centers on a boy who dreams of flying while asleep in a hospital bed.".
- Cloud_(video_game) label "Cloud (jeu vidéo)".
- Cloud_(video_game) label "Cloud (jogo eletrônico)".
- Cloud_(video_game) label "Cloud (video game)".
- Cloud_(video_game) label "Cloud".
- Cloud_(video_game) label "云 (游戏)".
- Cloud_(video_game) sameAs Cloud_(jeu_vidéo).
- Cloud_(video_game) sameAs Cloud_(permainan_video).
- Cloud_(video_game) sameAs Cloud.
- Cloud_(video_game) sameAs Cloud_(jogo_eletrônico).
- Cloud_(video_game) sameAs m.08_4jm.
- Cloud_(video_game) sameAs Q113100.
- Cloud_(video_game) sameAs Q113100.
- Cloud_(video_game) sameAs Cloud_(video_game).
- Cloud_(video_game) wasDerivedFrom Cloud_(video_game)?oldid=593799434.
- Cloud_(video_game) depiction Cloud_Team.jpg.
- Cloud_(video_game) homepage cloud.
- Cloud_(video_game) isPrimaryTopicOf Cloud_(video_game).
- Cloud_(video_game) name "Cloud".