Matches in DBpedia 2014 for { <http://dbpedia.org/resource/Crossroads_(video_game)> ?p ?o. }
Showing items 1 to 48 of
48
with 100 items per page.
- Crossroads_(video_game) abstract "Crossroads was a popular computer game from 1987 created by Steve Harter. The game consisted of a bird eyes view of a large maze filled with nine different single colored types of monsters as well as the player. Each monster has its own alliances and enemies which made the huge fray of monsters somewhat more manageable as they would kill each other. Along with these likes and hates, each monster had its own little bit of AI. Monsters regularly explode when killed causing a spray of like colored pixels across the screen which is multiplied by monsters attacking each other. All together these elements made the game experience hectic, fast paced and explosive.Crossroads was originally offered as hex formatted Commodore 64 machine code in COMPUTE!'s Gazette. A subscriber could type the hex into a program named MLX that would save the machine code as an executable, as well as verify the typed in data line by line. Due to this distribution mechanism the game was mostly a cult classic".
- Crossroads_(video_game) computingPlatform Commodore_64.
- Crossroads_(video_game) designer Steve_Harter.
- Crossroads_(video_game) developer Steve_Harter.
- Crossroads_(video_game) wikiPageExternalLink viewblog.cgi?date=2006.04.13.
- Crossroads_(video_game) wikiPageExternalLink crossroads.html.
- Crossroads_(video_game) wikiPageID "8139378".
- Crossroads_(video_game) wikiPageRevisionID "484629427".
- Crossroads_(video_game) designer Steve_Harter.
- Crossroads_(video_game) developer Steve_Harter.
- Crossroads_(video_game) hasPhotoCollection Crossroads_(video_game).
- Crossroads_(video_game) modes Multiplayer_video_game.
- Crossroads_(video_game) modes Single-player_video_game.
- Crossroads_(video_game) platforms Commodore_64.
- Crossroads_(video_game) released "1987".
- Crossroads_(video_game) title "Crossroads".
- Crossroads_(video_game) subject Category:1987_video_games.
- Crossroads_(video_game) subject Category:Commodore_64_games.
- Crossroads_(video_game) type 1987VideoGames.
- Crossroads_(video_game) type Abstraction100002137.
- Crossroads_(video_game) type Act100030358.
- Crossroads_(video_game) type Activity100407535.
- Crossroads_(video_game) type Commodore64Games.
- Crossroads_(video_game) type ComputerGame100458890.
- Crossroads_(video_game) type Contest107456188.
- Crossroads_(video_game) type Diversion100426928.
- Crossroads_(video_game) type Event100029378.
- Crossroads_(video_game) type Game100430606.
- Crossroads_(video_game) type Game100456199.
- Crossroads_(video_game) type PsychologicalFeature100023100.
- Crossroads_(video_game) type SocialEvent107288639.
- Crossroads_(video_game) type YagoPermanentlyLocatedEntity.
- Crossroads_(video_game) type Software.
- Crossroads_(video_game) type VideoGame.
- Crossroads_(video_game) type Work.
- Crossroads_(video_game) type CreativeWork.
- Crossroads_(video_game) type ComputerGameProgram.
- Crossroads_(video_game) type SoftwareObject.
- Crossroads_(video_game) type InformationEntity.
- Crossroads_(video_game) comment "Crossroads was a popular computer game from 1987 created by Steve Harter. The game consisted of a bird eyes view of a large maze filled with nine different single colored types of monsters as well as the player. Each monster has its own alliances and enemies which made the huge fray of monsters somewhat more manageable as they would kill each other. Along with these likes and hates, each monster had its own little bit of AI.".
- Crossroads_(video_game) label "Crossroads (video game)".
- Crossroads_(video_game) sameAs m.026t0_p.
- Crossroads_(video_game) sameAs Q5188812.
- Crossroads_(video_game) sameAs Q5188812.
- Crossroads_(video_game) sameAs Crossroads_(video_game).
- Crossroads_(video_game) wasDerivedFrom Crossroads_(video_game)?oldid=484629427.
- Crossroads_(video_game) isPrimaryTopicOf Crossroads_(video_game).
- Crossroads_(video_game) name "Crossroads".