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- Escape_Velocity_(video_game) abstract "Escape Velocity is a single-player role-playing space trading and combat video game series first introduced in 1996 by Ambrosia Software for the Apple Macintosh. Two other similar games based on the original, EV Override and EV Nova, followed in 1998 and 2002 respectively, the latter of which is also available on Microsoft Windows. In addition there is a trading card game available based on the storyline of the EV Nova universe.The series was created as a joint effort between several people and groups. Matt Burch programmed all three games in their entirety except for the registration system and various libraries. He also devised and created the scenario for the first game. Ambrosia Software, headed by Andrew Welch, managed marketing, registration, and distribution, as well as providing several external libraries used by the games. Early test versions of the game went by the name 'Merc' (short for 'mercenary'). Peter Cartwright wrote the scenario for EV Override and the Australian company ATMOS created the scenario of EV Nova; both originated as plug-ins for the preceding games before being picked up by Ambrosia as sequels. The fighter pilot voices in the original game were provided by Patrick Delahanty. A plug-in of additional phrases was also created and later included as part of EV Override.While there have been no announcements regarding the future of the series since the 2002 release of Escape Velocity Nova, the extensible plug-in system allows users to continue developing new third-party content for the game. Additionally, several community projects have arisen to build spiritual successors to the series, of which NAEV is one of the better-known.".
- Escape_Velocity_(video_game) computingPlatform Mac_OS.
- Escape_Velocity_(video_game) designer Matt_Burch.
- Escape_Velocity_(video_game) developer Ambrosia_Software.
- Escape_Velocity_(video_game) genre Space_flight_simulator_game.
- Escape_Velocity_(video_game) publisher Ambrosia_Software.
- Escape_Velocity_(video_game) wikiPageExternalLink blog.naev.org.
- Escape_Velocity_(video_game) wikiPageExternalLink ev.
- Escape_Velocity_(video_game) wikiPageExternalLink escape-velocity.
- Escape_Velocity_(video_game) wikiPageID "59862".
- Escape_Velocity_(video_game) wikiPageRevisionID "606053029".
- Escape_Velocity_(video_game) designer Matt_Burch.
- Escape_Velocity_(video_game) developer Ambrosia_Software.
- Escape_Velocity_(video_game) genre Space_flight_simulator_game.
- Escape_Velocity_(video_game) hasPhotoCollection Escape_Velocity_(video_game).
- Escape_Velocity_(video_game) modes Single-player_video_game.
- Escape_Velocity_(video_game) platforms Mac_OS.
- Escape_Velocity_(video_game) publisher Ambrosia_Software.
- Escape_Velocity_(video_game) released "1996".
- Escape_Velocity_(video_game) title "Escape Velocity".
- Escape_Velocity_(video_game) subject Category:1996_video_games.
- Escape_Velocity_(video_game) subject Category:Ambrosia_Software_games.
- Escape_Velocity_(video_game) subject Category:Escape_Velocity_(video_game_series).
- Escape_Velocity_(video_game) subject Category:Mac_OS-only_games.
- Escape_Velocity_(video_game) subject Category:Role-playing_video_games.
- Escape_Velocity_(video_game) subject Category:Space_opera_video_games.
- Escape_Velocity_(video_game) subject Category:Space_trading_and_combat_simulators.
- Escape_Velocity_(video_game) type 1996VideoGames.
- Escape_Velocity_(video_game) type Abstraction100002137.
- Escape_Velocity_(video_game) type Act100030358.
- Escape_Velocity_(video_game) type Activity100407535.
- Escape_Velocity_(video_game) type AmbrosiaSoftwareGames.
- Escape_Velocity_(video_game) type ComputerGame100458890.
- Escape_Velocity_(video_game) type Contest107456188.
- Escape_Velocity_(video_game) type Diversion100426928.
- Escape_Velocity_(video_game) type Event100029378.
- Escape_Velocity_(video_game) type Game100430606.
- Escape_Velocity_(video_game) type Game100456199.
- Escape_Velocity_(video_game) type MacOS-onlyGames.
- Escape_Velocity_(video_game) type PsychologicalFeature100023100.
- Escape_Velocity_(video_game) type Role-playingVideoGames.
- Escape_Velocity_(video_game) type SocialEvent107288639.
- Escape_Velocity_(video_game) type SpaceOperaVideoGames.
- Escape_Velocity_(video_game) type YagoPermanentlyLocatedEntity.
- Escape_Velocity_(video_game) type Software.
- Escape_Velocity_(video_game) type VideoGame.
- Escape_Velocity_(video_game) type Work.
- Escape_Velocity_(video_game) type CreativeWork.
- Escape_Velocity_(video_game) type ComputerGameProgram.
- Escape_Velocity_(video_game) type SoftwareObject.
- Escape_Velocity_(video_game) type InformationEntity.
- Escape_Velocity_(video_game) comment "Escape Velocity is a single-player role-playing space trading and combat video game series first introduced in 1996 by Ambrosia Software for the Apple Macintosh. Two other similar games based on the original, EV Override and EV Nova, followed in 1998 and 2002 respectively, the latter of which is also available on Microsoft Windows.".
- Escape_Velocity_(video_game) label "Escape Velocity (video game)".
- Escape_Velocity_(video_game) label "Escape Velocity".
- Escape_Velocity_(video_game) sameAs Escape_Velocity.
- Escape_Velocity_(video_game) sameAs m.0g953.
- Escape_Velocity_(video_game) sameAs Q1366809.
- Escape_Velocity_(video_game) sameAs Q1366809.
- Escape_Velocity_(video_game) sameAs Escape_Velocity_(video_game).
- Escape_Velocity_(video_game) wasDerivedFrom Escape_Velocity_(video_game)?oldid=606053029.
- Escape_Velocity_(video_game) isPrimaryTopicOf Escape_Velocity_(video_game).
- Escape_Velocity_(video_game) name "Escape Velocity".