Matches in DBpedia 2014 for { <http://dbpedia.org/resource/Five_A_Day_(video_game)> ?p ?o. }
Showing items 1 to 48 of
48
with 100 items per page.
- Five_A_Day_(video_game) abstract "Five A Day is an arcade multi-scrolling shooter game for iOS devices developed by Jeff Minter and Ivan Zorzin of Llamasoft and published via the Apple App Store. The game is a redevelopment of one of Minter's first attempts at iOS programming, and is very loosely based on Time Pilot. Although it does not explicitly announce itself to be a Minotaur Project game, the distinctive font and coloration of the text appearing throughout the game is that of the Commodore 64. The game's title is taken from the 5 A Day healthy eating program.".
- Five_A_Day_(video_game) computingPlatform IOS.
- Five_A_Day_(video_game) genre Shoot_'em_up.
- Five_A_Day_(video_game) publisher Jeff_Minter.
- Five_A_Day_(video_game) series Jeff_Minter.
- Five_A_Day_(video_game) wikiPageID "35453802".
- Five_A_Day_(video_game) wikiPageRevisionID "532626900".
- Five_A_Day_(video_game) caption "Five A Day app logo".
- Five_A_Day_(video_game) genre Shoot_'em_up.
- Five_A_Day_(video_game) hasPhotoCollection Five_A_Day_(video_game).
- Five_A_Day_(video_game) modes Single-player_video_game.
- Five_A_Day_(video_game) platforms IOS.
- Five_A_Day_(video_game) publisher Jeff_Minter.
- Five_A_Day_(video_game) released "2012".
- Five_A_Day_(video_game) series Jeff_Minter.
- Five_A_Day_(video_game) title "Five A Day".
- Five_A_Day_(video_game) subject Category:2012_video_games.
- Five_A_Day_(video_game) subject Category:IOS_games.
- Five_A_Day_(video_game) subject Category:Llamasoft_games.
- Five_A_Day_(video_game) subject Category:Scrolling_shooters.
- Five_A_Day_(video_game) type 2012VideoGames.
- Five_A_Day_(video_game) type Abstraction100002137.
- Five_A_Day_(video_game) type Act100030358.
- Five_A_Day_(video_game) type Activity100407535.
- Five_A_Day_(video_game) type ComputerGame100458890.
- Five_A_Day_(video_game) type Contest107456188.
- Five_A_Day_(video_game) type Diversion100426928.
- Five_A_Day_(video_game) type Event100029378.
- Five_A_Day_(video_game) type Game100430606.
- Five_A_Day_(video_game) type Game100456199.
- Five_A_Day_(video_game) type IOSGames.
- Five_A_Day_(video_game) type PsychologicalFeature100023100.
- Five_A_Day_(video_game) type SocialEvent107288639.
- Five_A_Day_(video_game) type YagoPermanentlyLocatedEntity.
- Five_A_Day_(video_game) type Software.
- Five_A_Day_(video_game) type VideoGame.
- Five_A_Day_(video_game) type Work.
- Five_A_Day_(video_game) type CreativeWork.
- Five_A_Day_(video_game) type InformationEntity.
- Five_A_Day_(video_game) comment "Five A Day is an arcade multi-scrolling shooter game for iOS devices developed by Jeff Minter and Ivan Zorzin of Llamasoft and published via the Apple App Store. The game is a redevelopment of one of Minter's first attempts at iOS programming, and is very loosely based on Time Pilot. Although it does not explicitly announce itself to be a Minotaur Project game, the distinctive font and coloration of the text appearing throughout the game is that of the Commodore 64.".
- Five_A_Day_(video_game) label "Five A Day (video game)".
- Five_A_Day_(video_game) sameAs m.0j9m57m.
- Five_A_Day_(video_game) sameAs Q16267517.
- Five_A_Day_(video_game) sameAs Q16267517.
- Five_A_Day_(video_game) sameAs Five_A_Day_(video_game).
- Five_A_Day_(video_game) wasDerivedFrom Five_A_Day_(video_game)?oldid=532626900.
- Five_A_Day_(video_game) isPrimaryTopicOf Five_A_Day_(video_game).
- Five_A_Day_(video_game) name "Five A Day".