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- Jumping_Jack_(video_game) abstract ""Leggit" redirects here. For the similar word "legit", see Legitimacy (disambiguation).Jumping Jack is a platform game created by Albert Ball and Stuart C. Ball for the ZX Spectrum 16K in 1983. It was available for the Atari 8-bit computers and Dragon 32 under the name Leggit!.On the ZX Spectrum, each level consists of a set of eight wraparound floors, across which holes scroll; when these holes reach the side of the screen, they move up or down to the next floor, depending on if they're scrolling to the left or right, respectively. The goal in each level is to reach the top, by jumping through the holes; however, each time Jack jumps, a new hole is formed on a randomly chosen floor. Falling though a hole or miscalculating a jump and hitting the ceiling temporarily stuns him and leaves him vulnerable to a hole scrolling underneath him; if he falls all the way to the bottom of the level, he loses a life. Completing a level reveals a verse from the "Ballad of Jumping Jack"; the next level features an extra hole at the start and from the second level onward, monsters appear which stun Jack in the same way as a fall or mistimed jump.".
- Jumping_Jack_(video_game) computingInput Computer_keyboard.
- Jumping_Jack_(video_game) computingInput Joystick.
- Jumping_Jack_(video_game) computingMedia Compact_Cassette.
- Jumping_Jack_(video_game) computingPlatform Arcade_game.
- Jumping_Jack_(video_game) computingPlatform Atari_8-bit_family.
- Jumping_Jack_(video_game) computingPlatform 64.
- Jumping_Jack_(video_game) computingPlatform ZX_Spectrum.
- Jumping_Jack_(video_game) developer Imagine_Software.
- Jumping_Jack_(video_game) publisher Imagine_Software.
- Jumping_Jack_(video_game) requirement "16K RAM (ZX Spectrum)".
- Jumping_Jack_(video_game) wikiPageExternalLink infoseekid.cgi?id=0002658.
- Jumping_Jack_(video_game) wikiPageID "11554707".
- Jumping_Jack_(video_game) wikiPageRevisionID "577333626".
- Jumping_Jack_(video_game) artist "Stuart C. Ball".
- Jumping_Jack_(video_game) aspectRatio "4".
- Jumping_Jack_(video_game) designer "Albert Ball".
- Jumping_Jack_(video_game) developer Imagine_Software.
- Jumping_Jack_(video_game) hasPhotoCollection Jumping_Jack_(video_game).
- Jumping_Jack_(video_game) input Computer_keyboard.
- Jumping_Jack_(video_game) input Joystick.
- Jumping_Jack_(video_game) media Compact_Cassette.
- Jumping_Jack_(video_game) modes Single-player_video_game.
- Jumping_Jack_(video_game) platforms Arcade_game.
- Jumping_Jack_(video_game) platforms Atari_8-bit_family.
- Jumping_Jack_(video_game) platforms 64.
- Jumping_Jack_(video_game) platforms ZX_Spectrum.
- Jumping_Jack_(video_game) publisher Imagine_Software.
- Jumping_Jack_(video_game) released "1983".
- Jumping_Jack_(video_game) requirements "16".
- Jumping_Jack_(video_game) resolution "256".
- Jumping_Jack_(video_game) title "Jumping Jack".
- Jumping_Jack_(video_game) subject Category:1983_video_games.
- Jumping_Jack_(video_game) subject Category:Atari_8-bit_family_games.
- Jumping_Jack_(video_game) subject Category:Dragon_32_games.
- Jumping_Jack_(video_game) subject Category:Platform_games.
- Jumping_Jack_(video_game) subject Category:ZX_Spectrum_games.
- Jumping_Jack_(video_game) type 1983VideoGames.
- Jumping_Jack_(video_game) type Abstraction100002137.
- Jumping_Jack_(video_game) type Act100030358.
- Jumping_Jack_(video_game) type Activity100407535.
- Jumping_Jack_(video_game) type Atari8-bitFamilyGames.
- Jumping_Jack_(video_game) type ComputerGame100458890.
- Jumping_Jack_(video_game) type Contest107456188.
- Jumping_Jack_(video_game) type Diversion100426928.
- Jumping_Jack_(video_game) type Dragon32Games.
- Jumping_Jack_(video_game) type Event100029378.
- Jumping_Jack_(video_game) type Game100430606.
- Jumping_Jack_(video_game) type Game100456199.
- Jumping_Jack_(video_game) type PlatformGames.
- Jumping_Jack_(video_game) type PsychologicalFeature100023100.
- Jumping_Jack_(video_game) type SocialEvent107288639.
- Jumping_Jack_(video_game) type YagoPermanentlyLocatedEntity.
- Jumping_Jack_(video_game) type ZXSpectrumGames.
- Jumping_Jack_(video_game) type Software.
- Jumping_Jack_(video_game) type VideoGame.
- Jumping_Jack_(video_game) type Work.
- Jumping_Jack_(video_game) type CreativeWork.
- Jumping_Jack_(video_game) type ComputerGameProgram.
- Jumping_Jack_(video_game) type SoftwareObject.
- Jumping_Jack_(video_game) type InformationEntity.
- Jumping_Jack_(video_game) comment ""Leggit" redirects here. For the similar word "legit", see Legitimacy (disambiguation).Jumping Jack is a platform game created by Albert Ball and Stuart C. Ball for the ZX Spectrum 16K in 1983.".
- Jumping_Jack_(video_game) label "Jumping Jack (video game)".
- Jumping_Jack_(video_game) label "Jumping Jack".
- Jumping_Jack_(video_game) sameAs Jumping_Jack.
- Jumping_Jack_(video_game) sameAs m.02rhz39.
- Jumping_Jack_(video_game) sameAs Q6311298.
- Jumping_Jack_(video_game) sameAs Q6311298.
- Jumping_Jack_(video_game) sameAs Jumping_Jack_(video_game).
- Jumping_Jack_(video_game) wasDerivedFrom Jumping_Jack_(video_game)?oldid=577333626.
- Jumping_Jack_(video_game) isPrimaryTopicOf Jumping_Jack_(video_game).
- Jumping_Jack_(video_game) name "Jumping Jack".