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- Horde3D_(game_engine) abstract "Horde3D is an open source cross-platform graphics engine. Its purpose and design is similar to that of OGRE with the primary goal being lightweight for next-generation video games. The engine is also particularly suited for large crowd simulations. The engine is also compatible with GLFW. The major part of the graphics engine was originally written for the indie group pyropix and development is now continued at the University of Augsburg.".
- Horde3D_(game_engine) genre Game_creation_system.
- Horde3D_(game_engine) license Eclipse_Public_License.
- Horde3D_(game_engine) wikiPageExternalLink horde3d.org.
- Horde3D_(game_engine) wikiPageExternalLink docs.
- Horde3D_(game_engine) wikiPageID "41660421".
- Horde3D_(game_engine) wikiPageRevisionID "604430871".
- Horde3D_(game_engine) developer "Nicolas Schulz".
- Horde3D_(game_engine) genre Game_creation_system.
- Horde3D_(game_engine) language "English".
- Horde3D_(game_engine) license Eclipse_Public_License.
- Horde3D_(game_engine) logo "256".
- Horde3D_(game_engine) name "Horde3D Game Engine".
- Horde3D_(game_engine) operatingSystem Linux.
- Horde3D_(game_engine) operatingSystem Microsoft_Windows.
- Horde3D_(game_engine) operatingSystem OS_X.
- Horde3D_(game_engine) programmingLanguage C++.
- Horde3D_(game_engine) subject Category:Game_engines_for_Linux.
- Horde3D_(game_engine) subject Category:IPhone_video_game_engines.
- Horde3D_(game_engine) subject Category:Mono_project_applications.
- Horde3D_(game_engine) subject Category:OS_X_programming_tools.
- Horde3D_(game_engine) subject Category:Video_game_engines.
- Horde3D_(game_engine) type Software.
- Horde3D_(game_engine) type Work.
- Horde3D_(game_engine) type CreativeWork.
- Horde3D_(game_engine) type InformationEntity.
- Horde3D_(game_engine) comment "Horde3D is an open source cross-platform graphics engine. Its purpose and design is similar to that of OGRE with the primary goal being lightweight for next-generation video games. The engine is also particularly suited for large crowd simulations. The engine is also compatible with GLFW. The major part of the graphics engine was originally written for the indie group pyropix and development is now continued at the University of Augsburg.".
- Horde3D_(game_engine) label "Horde3D (game engine)".
- Horde3D_(game_engine) sameAs m.0_91qcl.
- Horde3D_(game_engine) sameAs Q16972967.
- Horde3D_(game_engine) sameAs Q16972967.
- Horde3D_(game_engine) wasDerivedFrom Horde3D_(game_engine)?oldid=604430871.
- Horde3D_(game_engine) homepage horde3d.org.
- Horde3D_(game_engine) isPrimaryTopicOf Horde3D_(game_engine).
- Horde3D_(game_engine) name "Horde3D Game Engine".