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Matches in DBpedia 2014 for { ?s ?p Police Quest is a series of police simulation video games produced and published by Sierra On-Line between 1987 and 1998. The first five games were adventure game/simulations, the first three of which were designed by former policeman Jim Walls.The fourth and later titles were designed by former LAPD Chief Daryl F. Gates. The fifth game in the Police Quest series, Daryl F. Gates' Police Quest: SWAT, was released in 1995 but was a more of a first-person FMV tactical simulator/interactive movie rather than more traditional third-person graphic adventure of the previous games. Though it was still advertised as an adventure, and utilized a version of the SCI (Sierra Creative Interpreter) adventure game engine used in the previous game Open Season, and thus functioned in a similar manner to Sierra's other FMV games or adventures of the era (I.E. Phantasmagoria, Gabriel Knight II, King's Quest VII). Both SWAT and the real-time strategy game SWAT 2 still carried the Police Quest name (and were numbered V and VI in the series respectively), although subsequent titles in the series would drop the Police Quest title altogether.On July 16, 2013, Jim Walls announced Precinct, a Kickstarter proposal for a spiritual successor to the Police Quest franchise. Sierra veteran Robert Lindsley has been signed on as the game's executive producer. The game will be developed by newly established studio Jim Walls Reloaded, where Lindsley also serves as the company's president. The game aspires to follow the classic Sierra adventure game formula with a "modern feel". It had a funding goal of $500,000, with a fundraising period stretching from July 16, 2013 to August 16, 2013.However, this project was not successful and Walls cancelled the Kickstarter fundraising on August 6, 2013. Subsequently, Walls and Lindsley announced that they would instead launch an alternative fundraising campaign for Precinct, which they called "new and unique".The new crowdfunding campaign would not have the same time restrictions as Kickstarter has and the game will be launced once the funding from its backers is secured. However, this campaign was also unsuccessful and was shut down two weeks later as Lindsley explained: "We simply don't have the momentum needed to meet the requirements of this project". Nevertheless, Walls and Lindsley still remain hopeful to realise Precinct sometime in the future.. }

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