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- Armature_(computer_animation) abstract "An armature is the name of the kinematic chains used in computer animation to simulate the motions of virtual human or animal characters. In the context of animation, the inverse kinematics of the armature is the most relevant computational algorithm.".
- Armature_(computer_animation) wikiPageID "9536893".
- Armature_(computer_animation) wikiPageRevisionID "544691412".
- Armature_(computer_animation) hasPhotoCollection Armature_(computer_animation).
- Armature_(computer_animation) subject Category:3D_graphics_software.
- Armature_(computer_animation) subject Category:Computational_physics.
- Armature_(computer_animation) comment "An armature is the name of the kinematic chains used in computer animation to simulate the motions of virtual human or animal characters. In the context of animation, the inverse kinematics of the armature is the most relevant computational algorithm.".
- Armature_(computer_animation) label "Armature (computer animation)".
- Armature_(computer_animation) sameAs Armatura_(počítačová_grafika).
- Armature_(computer_animation) sameAs m.02pj5yz.
- Armature_(computer_animation) sameAs Q4792910.
- Armature_(computer_animation) sameAs Q4792910.
- Armature_(computer_animation) wasDerivedFrom Armature_(computer_animation)?oldid=544691412.
- Armature_(computer_animation) isPrimaryTopicOf Armature_(computer_animation).