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- Captured_(video_game) abstract "Captured is a platform game for the Commodore 64 from 1986, developed by the first Scandinavian company developing games, Greve Graphics, and published by American Action. The main game was programmed by Bengt Caroli. The music and sound engine was programmed by Lars Hård. Lars also composed all original music and made all sound effects. The graphics were by Nils Hård.".
- Captured_(video_game) computingPlatform Commodore_64.
- Captured_(video_game) developer Greve_Graphics.
- Captured_(video_game) genre Action_game.
- Captured_(video_game) publisher American_Action_(company).
- Captured_(video_game) wikiPageID "797550".
- Captured_(video_game) wikiPageRevisionID "596593804".
- Captured_(video_game) caption "Title screen".
- Captured_(video_game) developer Greve_Graphics.
- Captured_(video_game) genre "2".
- Captured_(video_game) hasPhotoCollection Captured_(video_game).
- Captured_(video_game) modes Single-player_video_game.
- Captured_(video_game) platforms Commodore_64.
- Captured_(video_game) publisher American_Action_(company).
- Captured_(video_game) title "Captured".
- Captured_(video_game) subject Category:1986_video_games.
- Captured_(video_game) subject Category:Commodore_64-only_games.
- Captured_(video_game) subject Category:Commodore_64_games.
- Captured_(video_game) subject Category:Platform_games.
- Captured_(video_game) subject Category:Video_games_developed_in_Sweden.
- Captured_(video_game) type 1986VideoGames.
- Captured_(video_game) type Abstraction100002137.
- Captured_(video_game) type Act100030358.
- Captured_(video_game) type Activity100407535.
- Captured_(video_game) type Commodore64-onlyGames.
- Captured_(video_game) type Commodore64Games.
- Captured_(video_game) type ComputerGame100458890.
- Captured_(video_game) type Contest107456188.
- Captured_(video_game) type Diversion100426928.
- Captured_(video_game) type Event100029378.
- Captured_(video_game) type Game100430606.
- Captured_(video_game) type Game100456199.
- Captured_(video_game) type PlatformGames.
- Captured_(video_game) type PsychologicalFeature100023100.
- Captured_(video_game) type SocialEvent107288639.
- Captured_(video_game) type VideoGamesDevelopedInSweden.
- Captured_(video_game) type YagoPermanentlyLocatedEntity.
- Captured_(video_game) type Software.
- Captured_(video_game) type VideoGame.
- Captured_(video_game) type Work.
- Captured_(video_game) type CreativeWork.
- Captured_(video_game) type InformationEntity.
- Captured_(video_game) comment "Captured is a platform game for the Commodore 64 from 1986, developed by the first Scandinavian company developing games, Greve Graphics, and published by American Action. The main game was programmed by Bengt Caroli. The music and sound engine was programmed by Lars Hård. Lars also composed all original music and made all sound effects. The graphics were by Nils Hård.".
- Captured_(video_game) label "Captured (video game)".
- Captured_(video_game) sameAs m.026m34g.
- Captured_(video_game) sameAs Q5037089.
- Captured_(video_game) sameAs Q5037089.
- Captured_(video_game) sameAs Captured_(video_game).
- Captured_(video_game) wasDerivedFrom Captured_(video_game)?oldid=596593804.
- Captured_(video_game) isPrimaryTopicOf Captured_(video_game).
- Captured_(video_game) name "Captured".