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- Crush_(video_game) abstract "Crush is a platformer-puzzle video game developed by Kuju Entertainment's Zoë Mode studio and published by Sega in 2007 for the PlayStation Portable. Its protagonist is Danny, a teenager suffering from insomnia, who uses an experimental device to explore his mind and discover the cause of his sleeplessness. Each level of the game, representing events from Danny's life and inspired by artists such as Tim Burton and M.C. Escher, requires the player to control Danny as he collects his "lost marbles" and other thoughts.Crush's primary gameplay feature involves manipulating each game level between 3D and 2D views, allowing the player to reach platforms and locations inaccessible from within a different view. This element was noted by critics to be similar to one in Super Paper Mario, also released in 2007, though the Zoë Mode team had envisioned the concept five years prior. Crush received positive reviews upon release, with critics praising its incorporation of this dimension-shifting component alongside other aspects of the game presentation. Though Crush won several gaming awards, including PSP game of the month, it failed to meet the developer's sales expectations. A port of the game for the Nintendo 3DS called Crush 3D was announced on January 19, 2011 and was made available on January 13, 2012 in Europe and on March 6, 2012 in North America.".
- Crush_(video_game) computingMedia Universal_Media_Disc.
- Crush_(video_game) computingPlatform Nintendo_3DS.
- Crush_(video_game) computingPlatform PlayStation_Portable.
- Crush_(video_game) developer Zo%C3%AB_Mode.
- Crush_(video_game) genre Platform_game.
- Crush_(video_game) genre Puzzle_video_game.
- Crush_(video_game) publisher Sega.
- Crush_(video_game) releaseDate "1929-05-07".
- Crush_(video_game) releaseDate "2013-01-12".
- Crush_(video_game) wikiPageExternalLink www.zoemode.com.
- Crush_(video_game) wikiPageID "11353966".
- Crush_(video_game) wikiPageRevisionID "591987656".
- Crush_(video_game) developer Zoë_Mode.
- Crush_(video_game) genre Platform_game.
- Crush_(video_game) genre Puzzle_video_game.
- Crush_(video_game) hasPhotoCollection Crush_(video_game).
- Crush_(video_game) media Nintendo_3DS.
- Crush_(video_game) media Universal_Media_Disc.
- Crush_(video_game) modes Single-player_video_game.
- Crush_(video_game) platforms Nintendo_3DS.
- Crush_(video_game) platforms PlayStation_Portable.
- Crush_(video_game) publisher Sega.
- Crush_(video_game) released "--03-06".
- Crush_(video_game) released "--05-25".
- Crush_(video_game) released "PSP".
- Crush_(video_game) title "Crush".
- Crush_(video_game) subject Category:2007_video_games.
- Crush_(video_game) subject Category:Nintendo_3DS_games.
- Crush_(video_game) subject Category:Perspective_games.
- Crush_(video_game) subject Category:Platform_games.
- Crush_(video_game) subject Category:PlayStation_Portable_games.
- Crush_(video_game) subject Category:Puzzle_video_games.
- Crush_(video_game) subject Category:Sega_video_games.
- Crush_(video_game) subject Category:Single-player-only_video_games.
- Crush_(video_game) subject Category:Video_games_developed_in_the_United_Kingdom.
- Crush_(video_game) type 2007VideoGames.
- Crush_(video_game) type Abstraction100002137.
- Crush_(video_game) type Act100030358.
- Crush_(video_game) type Activity100407535.
- Crush_(video_game) type ComputerGame100458890.
- Crush_(video_game) type Contest107456188.
- Crush_(video_game) type Diversion100426928.
- Crush_(video_game) type Event100029378.
- Crush_(video_game) type Game100430606.
- Crush_(video_game) type Game100456199.
- Crush_(video_game) type PerspectiveGames.
- Crush_(video_game) type PlatformGames.
- Crush_(video_game) type PlayStationPortable-onlyGames.
- Crush_(video_game) type PlayStationPortableGames.
- Crush_(video_game) type PsychologicalFeature100023100.
- Crush_(video_game) type PuzzleVideoGames.
- Crush_(video_game) type SegaGames.
- Crush_(video_game) type SocialEvent107288639.
- Crush_(video_game) type VideoGamesDevelopedInTheUnitedKingdom.
- Crush_(video_game) type YagoPermanentlyLocatedEntity.
- Crush_(video_game) type Software.
- Crush_(video_game) type VideoGame.
- Crush_(video_game) type Work.
- Crush_(video_game) type CreativeWork.
- Crush_(video_game) type ComputerGameProgram.
- Crush_(video_game) type InformationEntity.
- Crush_(video_game) comment "Crush is a platformer-puzzle video game developed by Kuju Entertainment's Zoë Mode studio and published by Sega in 2007 for the PlayStation Portable. Its protagonist is Danny, a teenager suffering from insomnia, who uses an experimental device to explore his mind and discover the cause of his sleeplessness. Each level of the game, representing events from Danny's life and inspired by artists such as Tim Burton and M.C.".
- Crush_(video_game) label "Crush (jeu vidéo)".
- Crush_(video_game) label "Crush (video game)".
- Crush_(video_game) label "Crush (игра)".
- Crush_(video_game) label "压缩空间".
- Crush_(video_game) sameAs Crush_(jeu_vidéo).
- Crush_(video_game) sameAs m.02r8pr1.
- Crush_(video_game) sameAs Q1048989.
- Crush_(video_game) sameAs Q1048989.
- Crush_(video_game) sameAs Crush_(video_game).
- Crush_(video_game) wasDerivedFrom Crush_(video_game)?oldid=591987656.
- Crush_(video_game) isPrimaryTopicOf Crush_(video_game).
- Crush_(video_game) name "Crush".