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- Expedition_Impossible_(TV_series) abstract "Expedition Impossible is a 2011 American reality television series. The series follows thirteen teams of three competitors as they "solve problems while racing across deserts, over mountains and through rivers" across the nation of Morocco. The first team to cross the finish line after completing the ten stages of the competition will receive US$150,000. In addition, each team member will win a new Ford Explorer.Created by producer Mark Burnett and hosted by wildlife expert Dave Salmoni, the series premiered on ABC on June 23, 2011, to mild critical response.".
- Expedition_Impossible_(TV_series) channel American_Broadcasting_Company.
- Expedition_Impossible_(TV_series) creator Mark_Burnett.
- Expedition_Impossible_(TV_series) format 480i.
- Expedition_Impossible_(TV_series) format 720p.
- Expedition_Impossible_(TV_series) genre Reality_television.
- Expedition_Impossible_(TV_series) location Morocco.
- Expedition_Impossible_(TV_series) numberOfEpisodes "10".
- Expedition_Impossible_(TV_series) numberOfSeasons "1".
- Expedition_Impossible_(TV_series) presenter Dave_Salmoni.
- Expedition_Impossible_(TV_series) releaseDate "2011-06-23".
- Expedition_Impossible_(TV_series) status "Running".
- Expedition_Impossible_(TV_series) wikiPageExternalLink index.
- Expedition_Impossible_(TV_series) wikiPageID "31756900".
- Expedition_Impossible_(TV_series) wikiPageRevisionID "596594773".
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- Expedition_Impossible_(TV_series) aux "Fab 3".
- Expedition_Impossible_(TV_series) aux "The Gypsies".
- Expedition_Impossible_(TV_series) caption "Title card".
- Expedition_Impossible_(TV_series) channel American_Broadcasting_Company.
- Expedition_Impossible_(TV_series) country "USA".
- Expedition_Impossible_(TV_series) creator Mark_Burnett.
- Expedition_Impossible_(TV_series) episodenumber "1".
- Expedition_Impossible_(TV_series) episodenumber "10".
- Expedition_Impossible_(TV_series) episodenumber "2".
- Expedition_Impossible_(TV_series) episodenumber "3".
- Expedition_Impossible_(TV_series) episodenumber "4".
- Expedition_Impossible_(TV_series) episodenumber "5".
- Expedition_Impossible_(TV_series) episodenumber "6".
- Expedition_Impossible_(TV_series) episodenumber "7".
- Expedition_Impossible_(TV_series) episodenumber "8".
- Expedition_Impossible_(TV_series) episodenumber "9".
- Expedition_Impossible_(TV_series) firstAired "--06-23".
- Expedition_Impossible_(TV_series) genre Reality_television.
- Expedition_Impossible_(TV_series) hasPhotoCollection Expedition_Impossible_(TV_series).
- Expedition_Impossible_(TV_series) language "English".
- Expedition_Impossible_(TV_series) linecolor "2".
- Expedition_Impossible_(TV_series) location Morocco.
- Expedition_Impossible_(TV_series) numEpisodes "10".
- Expedition_Impossible_(TV_series) numSeasons "1".
- Expedition_Impossible_(TV_series) originalairdate "2011-06-23".
- Expedition_Impossible_(TV_series) originalairdate "2011-06-30".
- Expedition_Impossible_(TV_series) originalairdate "2011-07-07".
- Expedition_Impossible_(TV_series) originalairdate "2011-07-14".
- Expedition_Impossible_(TV_series) originalairdate "2011-07-21".
- Expedition_Impossible_(TV_series) originalairdate "2011-07-28".
- Expedition_Impossible_(TV_series) originalairdate "2011-08-04".
- Expedition_Impossible_(TV_series) originalairdate "2011-08-11".
- Expedition_Impossible_(TV_series) originalairdate "2011-08-18".
- Expedition_Impossible_(TV_series) originalairdate "2011-08-25".
- Expedition_Impossible_(TV_series) pictureFormat "480".
- Expedition_Impossible_(TV_series) pictureFormat "720.0".
- Expedition_Impossible_(TV_series) presenter Dave_Salmoni.
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: "Find water the local way." Teams must fill one jug with water obtained using traditional Berber collection methods. Checkpoint three: Teams leave the camels and proceed on foot to Todra mountain.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Assemble a catamaran using the two kayaks, then sail to Saddle Island for their overnight camp. Checkpoint three: After spending the night at Saddle Island, teams swim across the lake's closest gap to the mainland before hiking to the farm ruins.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Assemble the plow to dig up instructions in the farming field that lead to the finish. Finish line: Walk down a mountain road to reach the finish line.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Collect six olive barrels and carry them on the camels to a lake. Build a raft using the barrels to reach an island kasbah. Then paddle another mile to Shamil Cove into the overnight camp. Checkpoint three: Travel 3.5 miles on the Dadès River to a "castle beach" with ancient timber poles.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Comb through the riverbed to find a rock with a fish fossil. Teams must then trade in the fossil at a local market for a fish dinner. Checkpoint three: After solving a puzzle with instructions on how to get to the next checkpoint, teams hike five miles up the river.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Go down to the basement to find a Moroccan wooden lock box. Teams must then open the complex puzzle box to retrieve a key. Use the key to unlock the ladder, then use it to climb up the castle walls to reveal the location of the finish line. Finish line".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Locate a rug with five holes in it. Then place the rug on the correct local sign to reveal the location of the next checkpoint. Checkpoint two: Proceed on foot to the Ouzoud Falls.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Rappel 300 feet into Todra Gorge. Checkpoint four: Teams travel on foot to Snake Valley.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Rappel down the cliff. Checkpoint two: Traverse the Petrified Canyon pass to a riverbed location.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Rappel down the side of the kasbah mountain, then trek to the shore of Lake Bin el-Ouidane for the next clue. Checkpoint two: Inflate two kayaks and paddle to Prison Island.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Rappel down to a cave. Crawl through the cave tunnels. Then, find the correct ceramic pot with the matching symbol to get the next clue. Finish line: Go down the cliff, swim across the river, and trek to the wheat field.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Search for buckets and use them to fill an urn to receive the next set of instructions. Teams could choose a larger bucket that leaked or a smaller bucket that did not. Checkpoint two: Each team member paddles an inflatable kayak four miles down-river.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Search for the correct stall to obtain the clue to the next checkpoint. Checkpoint two: Drive to the airport.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Search through the village craftsman's dwelling to find a traditional lamp which will illuminate the finish line on a map. Finish line: Travel two miles to an old bridge and search for the finish line at a hidden campsite.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Select a farming plow and transport it via mule up two-plus miles of switchbacks to a teahouse. Checkpoint three: Load the plow into the back of a Ford Explorer, then drive to the Farming Terraces.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Select a team member to board an airplane to skydive. While skydiving, the member needs to spot a symbol on the ground leading to the next checkpoint. Checkpoint three: Swim across a river, then trek for one mile to arrive at the next checkpoint.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Shovel a pile of rocks and shift them to find two rocks with amethyst. Trade the amethyst for horses. Checkpoint two: Teams ride on the horses 3.5 miles to the next checkpoint. The last team to arrive will be evacuated. Teams then drive 22 miles through the desert to find the next checkpoint hidden in the crowded marketplace, Jemaa el-Fnaa, Marrakesh.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Solve a riddle to open the lock on a box containing food and the next set of instructions. Checkpoint two: Return to the rafts and paddle through a river with muddy water called "The Soup".".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Solve the puzzle on the activity sign that will reveal the location of the finish line. Teams can choose to stay and solve the puzzle, or trek for another two extra miles to get a clue on how to solve the puzzle. Finish line: After solving the puzzle which spelled out the word "kasbah" , teams race to the kasbah.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Teams must use their fingers to extract a key from a Moroccan mountain register. Inside they find the rappel rope they need to get to a riverbed below. Finish line".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Teams opt to either jump off a 30 foot cliff into the water and wade across the river, or climb down some ropes to take the slow way down. Checkpoint three: Zip-line across a river to receive the next set of instructions.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Trade feed for camels. Checkpoint two: Travel 3.8 miles with the camels to an olive mill.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Unlock a set of paddles by memorizing a symbol on the lock. Then swim to a nearby cave to look for the matching symbol with the attached key to unlock the paddles. Finish line: After kayaking down some rapids, teams use their GPS to navigate to a goat cave. From there, teams are able to spot the flags at the camp. They must go back down the mountain, paddle another mile and then climb 300 feet to the finish.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Unravel and tie together the cord bracelets each team was given to create one long fishing line. Teams must attach a hook and use the line to capture cages that are scattered on the bluff below. Inside the cage is a key that unlocks the next set of instructions. Checkpoint two: After spending the night at an Alpine Base Camp, teams travel west out of the mountains to a dirt road that leads to a farming village.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Using two poles and a chain, teams navigate through the field by answering a series of questions. Each correct answer will give them a numerical value that correlates to a compass bearing. In the last point, they have to dig up the clue that points to the finish line. Finish line: Travel 600 yards to the finish line.".
- Expedition_Impossible_(TV_series) shortsummary "*Challenge: Wrap a scroll around a pole to reveal the code to unlock the clue for the next trek. Finish line: Choose a shorter, harder route through the mountains or a longer, easier route along the river to reach the finish line.".
- Expedition_Impossible_(TV_series) shortsummary "1800.0".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint four: Trek 2 miles to Widow's Ledge.".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint four: Using the clues provided on the map given, teams navigate through the town to locate a secret entrance to an old palace prison.".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint one: Ascend the Atlas Mountains along a high ridgeline to a 10,000-foot high bluff.".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint one: From the tower of a kasbah, use binoculars to spot a symbol on the city that matches one of the six symbols given on the map. Then, drive to that place: a souk.".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint one: Proceed to an artist's tent where someone must duplicate a map on the body part of a teammate. Teams then use the map to navigate six miles into the Atlas Mountains to a 200 foot high cliff overlooking the Petrified Canyon.".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint one: Teams head up to the ancient kasbah.".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint one: Teams must traverse a tall sand dune to reach a camel outpost.".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint one: Teams paddle 2 miles in Moroccan tin boats.".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint one: Teams travel to a horse outpost on foot, then ride Arabian horses seven miles to a kasbah.".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint one: Trek through the Tillouguit village to a river, pick a guide and a raft to navigate the Ahansai River white waters to the mule bridge.".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint one: Use a hand-line to cross a river before heading into town to find a local rug stall.".
- Expedition_Impossible_(TV_series) shortsummary "Checkpoint one: Walk to an oasis and gather feed for camels. Trek 1.5 miles to a camel outpost.".