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- Fury_(video_game) abstract "Fury (sometimes capitalized; FURY) was a player versus player (PvP) competitive online role-playing game (CORPG) / massively multiplayer online role-playing game (MMORPG) developed by Auran.Fury's focus on PvP combat differentiated it from traditional RPGs that center around player versus environment (PvE) content against non-player characters. However, like most RPGs, Fury used collectible equipment, skills, and a ranking mechanism for players. Fury used a method of matching equally ranked players from across the world in PvP matches, and was said to not always work well.[citation needed]Fury further differentiated itself from traditional RPGs by making many of its spells and abilities activate instantly and lacking a cooldown period. The pace of gameplay thus tended to be faster than PvP combat in traditional RPGs. For example, spell-casters in Fury were sometimes not frozen in place when casting a spell, which allowed them to retreat and avoid obstacles that might otherwise have locked them in.The game was initially well received in beta testing and during an pre-release event known as the Fury Challenge; however, many aspects of the game that the beta testers loved were changed between the end of the Fury Challenge and the public release version. To add to this, patching continued to set back the game. Developers would often ask players what they wanted from the game and then disregard the answers they received. At the beginning of 2008, a large change was made to the game mechanics and the business plan of Fury. This made the game completely free to play, with the option of upgrading to the two previous payment options: retail price (a one time fee), and Immortal (monthly payments). Additionally, all players prior to this large patch were given Immortal status free for life. Many believe that this large patch, along with the lack of a proper introduction for new players and the obvious removal of a large revenue source marked the beginning of Fury's death.A new business plan was drafted late in the game's life which would attempt to save the game. This plan included a match limit for free players and the possibility for skilled players to turn their skill into cash, however the servers shut down before this plan was ever implemented.".
- Fury_(video_game) composer Pedro_Camacho.
- Fury_(video_game) computingInput Computer_keyboard.
- Fury_(video_game) computingInput Mouse_(computing).
- Fury_(video_game) computingMedia DVD.
- Fury_(video_game) computingMedia Digital_distribution.
- Fury_(video_game) computingPlatform Microsoft_Windows.
- Fury_(video_game) designer N3V_Games.
- Fury_(video_game) developer N3V_Games.
- Fury_(video_game) gameEngine SpeedTree.
- Fury_(video_game) gameEngine Unreal_Engine.
- Fury_(video_game) genre Massively_multiplayer_online_role-playing_game.
- Fury_(video_game) publisher Gamecock_Media_Group.
- Fury_(video_game) releaseDate "2007-10-16".
- Fury_(video_game) requirement "CPU: Pentium 4 2GHz or equivalent".
- Fury_(video_game) requirement "Disk space: 10 GB".
- Fury_(video_game) requirement "Memory: Windows XP: 512MB RAM, Windows Vista: 2GB RAM".
- Fury_(video_game) requirement "OS: Windows XP with Service Pack 2".
- Fury_(video_game) requirement "Optical drive: 2x speed DVD-ROM".
- Fury_(video_game) requirement "Video: Nvidia GeForce 4Ti or ATI Radeon 9600, 128MB VRAM".
- Fury_(video_game) wikiPageID "5512956".
- Fury_(video_game) wikiPageRevisionID "602356762".
- Fury_(video_game) composer Pedro_Camacho.
- Fury_(video_game) designer "Auran".
- Fury_(video_game) developer N3V_Games.
- Fury_(video_game) engine Unreal_Engine.
- Fury_(video_game) engine "Foliage–SpeedTree".
- Fury_(video_game) genre Massively_multiplayer_online_role-playing_game.
- Fury_(video_game) hasPhotoCollection Fury_(video_game).
- Fury_(video_game) input Computer_keyboard.
- Fury_(video_game) input Mouse_(computing).
- Fury_(video_game) media DVD.
- Fury_(video_game) media Digital_distribution.
- Fury_(video_game) modes Multiplayer_video_game.
- Fury_(video_game) platforms Microsoft_Windows.
- Fury_(video_game) publisher Gamecock_Media_Group.
- Fury_(video_game) ratings "ESRB: T".
- Fury_(video_game) released "2007-10-16".
- Fury_(video_game) requirements "CPU: Pentium 4 2GHz or equivalent".
- Fury_(video_game) requirements "Disk space: 10 GB".
- Fury_(video_game) requirements "Memory: Windows XP: 512MB RAM, Windows Vista: 2GB RAM".
- Fury_(video_game) requirements "OS: Windows XP with Service Pack 2".
- Fury_(video_game) requirements "Optical drive: 2x speed DVD-ROM".
- Fury_(video_game) requirements "Video: Nvidia GeForce 4Ti or ATI Radeon 9600, 128MB VRAM".
- Fury_(video_game) title "Fury".
- Fury_(video_game) subject Category:2007_MMORPGs.
- Fury_(video_game) subject Category:2007_video_games.
- Fury_(video_game) subject Category:Massively_multiplayer_online_role-playing_games.
- Fury_(video_game) subject Category:Unreal_Engine_games.
- Fury_(video_game) subject Category:Video_games_developed_in_Australia.
- Fury_(video_game) subject Category:Windows_games.
- Fury_(video_game) type 2007VideoGames.
- Fury_(video_game) type Abstraction100002137.
- Fury_(video_game) type Act100030358.
- Fury_(video_game) type Activity100407535.
- Fury_(video_game) type ComputerGame100458890.
- Fury_(video_game) type Contest107456188.
- Fury_(video_game) type Diversion100426928.
- Fury_(video_game) type Event100029378.
- Fury_(video_game) type Game100430606.
- Fury_(video_game) type Game100456199.
- Fury_(video_game) type PsychologicalFeature100023100.
- Fury_(video_game) type SocialEvent107288639.
- Fury_(video_game) type UnrealEngineGames.
- Fury_(video_game) type VideoGamesDevelopedInAustralia.
- Fury_(video_game) type WindowsGames.
- Fury_(video_game) type YagoPermanentlyLocatedEntity.
- Fury_(video_game) type Software.
- Fury_(video_game) type VideoGame.
- Fury_(video_game) type Work.
- Fury_(video_game) type CreativeWork.
- Fury_(video_game) type ComputerGameProgram.
- Fury_(video_game) type SoftwareObject.
- Fury_(video_game) type InformationEntity.
- Fury_(video_game) comment "Fury (sometimes capitalized; FURY) was a player versus player (PvP) competitive online role-playing game (CORPG) / massively multiplayer online role-playing game (MMORPG) developed by Auran.Fury's focus on PvP combat differentiated it from traditional RPGs that center around player versus environment (PvE) content against non-player characters. However, like most RPGs, Fury used collectible equipment, skills, and a ranking mechanism for players.".
- Fury_(video_game) label "Fury (video game)".
- Fury_(video_game) label "Fury".
- Fury_(video_game) sameAs Fury.
- Fury_(video_game) sameAs m.0dq86y.
- Fury_(video_game) sameAs Q3091073.
- Fury_(video_game) sameAs Q3091073.
- Fury_(video_game) sameAs Fury_(video_game).
- Fury_(video_game) wasDerivedFrom Fury_(video_game)?oldid=602356762.
- Fury_(video_game) isPrimaryTopicOf Fury_(video_game).
- Fury_(video_game) name "Fury".