Matches in DBpedia 2014 for { <http://dbpedia.org/resource/Hollywood_(graphics_chip)> ?p ?o. }
Showing items 1 to 29 of
29
with 100 items per page.
- Hollywood_(graphics_chip) abstract "Hollywood is the name of the graphics processing unit (GPU) used in Nintendo's Wii and Wii U video game consoles. It was designed by ATI, and is manufactured using the same 90 nm CMOS process as the "Broadway" processor. Very few official details were released to the public by Nintendo, ATI, or IBM. The Hollywood GPU is reportedly based on the Nintendo GameCube's "Flipper" GPU and is clocked 50% higher at 243 MHz, though none of the clock rates were ever confirmed by Nintendo, IBM, or ATI.The Hollywood is a multi-chip module (MCM) package containing two dies under the cover. One of the two chips, codenamed Napa, controls the I/O functions, RAM access, and the actual GPU with its embedded DRAM, and measures 8 × 9 mm. The other, codenamed Vegas, holds the Audio DSP and the 24 MB of "internal" 1T-SRAM and measures 13.5 × 7 mm.[citation needed]The Hollywood also contains an ARM926 core, which has been unofficially nicknamed the Starlet. This embedded microprocessor performs many of the I/O functions, including controlling the wireless functionality, USB, the optical disc drive, and other miscellaneous functions. It also acts as the security controller of the system, performing encryption and authentication functions. The Hollywood includes hardware implementations of AES and SHA-1, to speed up these functions. Communication with the main CPU is accomplished via an IPC mechanism. The Starlet performs the WiiConnect24 functions while the Wii console is in standby mode.".
- Hollywood_(graphics_chip) thumbnail Hollywood_gpu.png?width=300.
- Hollywood_(graphics_chip) wikiPageID "8036252".
- Hollywood_(graphics_chip) wikiPageRevisionID "593241575".
- Hollywood_(graphics_chip) hasPhotoCollection Hollywood_(graphics_chip).
- Hollywood_(graphics_chip) subject Category:ATI_Technologies_products.
- Hollywood_(graphics_chip) subject Category:Graphics_processing_units.
- Hollywood_(graphics_chip) subject Category:Nintendo_chips.
- Hollywood_(graphics_chip) type ATITechnologiesProducts.
- Hollywood_(graphics_chip) type Artifact100021939.
- Hollywood_(graphics_chip) type Commodity103076708.
- Hollywood_(graphics_chip) type Merchandise103748886.
- Hollywood_(graphics_chip) type Object100002684.
- Hollywood_(graphics_chip) type PhysicalEntity100001930.
- Hollywood_(graphics_chip) type Whole100003553.
- Hollywood_(graphics_chip) comment "Hollywood is the name of the graphics processing unit (GPU) used in Nintendo's Wii and Wii U video game consoles. It was designed by ATI, and is manufactured using the same 90 nm CMOS process as the "Broadway" processor. Very few official details were released to the public by Nintendo, ATI, or IBM.".
- Hollywood_(graphics_chip) label "ATI Hollywood".
- Hollywood_(graphics_chip) label "Hollywood (GPU)".
- Hollywood_(graphics_chip) label "Hollywood (graphics chip)".
- Hollywood_(graphics_chip) label "هوليوود (معالج رسومات)".
- Hollywood_(graphics_chip) sameAs ATI_Hollywood.
- Hollywood_(graphics_chip) sameAs Hollywood_(GPU).
- Hollywood_(graphics_chip) sameAs m.026pbgg.
- Hollywood_(graphics_chip) sameAs Q2267090.
- Hollywood_(graphics_chip) sameAs Q2267090.
- Hollywood_(graphics_chip) sameAs Hollywood_(graphics_chip).
- Hollywood_(graphics_chip) wasDerivedFrom Hollywood_(graphics_chip)?oldid=593241575.
- Hollywood_(graphics_chip) depiction Hollywood_gpu.png.
- Hollywood_(graphics_chip) isPrimaryTopicOf Hollywood_(graphics_chip).