Matches in DBpedia 2014 for { <http://dbpedia.org/resource/Normal_(geometry)> ?p ?o. }
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- Normal_(geometry) abstract "In geometry, a normal is an object such as a line or vector that is perpendicular to a given object. For example, in the two-dimensional case, the normal line to a curve at a given point is the line perpendicular to the tangent line to the curve at the point.In the three-dimensional case a surface normal, or simply normal, to a surface at a point P is a vector that is perpendicular to the tangent plane to that surface at P. The word "normal" is also used as an adjective: a line normal to a plane, the normal component of a force, the normal vector, etc. The concept of normality generalizes to orthogonality.The concept has been generalized to differentiable manifolds of arbitrary dimension embedded in a Euclidean space. The normal vector space or normal space of a manifold at a point P is the set of the vectors which are orthogonal to the tangent space at P. In the case of differential curves, the curvature vector is a normal vector of special interest.The normal is often used in computer graphics to determine a surface's orientation toward a light source for flat shading, or the orientation of each of the corners (vertices) to mimic a curved surface with Phong shading.".
- Normal_(geometry) thumbnail Normal_vectors2.svg?width=300.
- Normal_(geometry) wikiPageExternalLink bb324491(VS.85).aspx.
- Normal_(geometry) wikiPageExternalLink Calculating_a_Surface_Normal.
- Normal_(geometry) wikiPageID "173224".
- Normal_(geometry) wikiPageRevisionID "605246169".
- Normal_(geometry) hasPhotoCollection Normal_(geometry).
- Normal_(geometry) subject Category:3D_computer_graphics.
- Normal_(geometry) subject Category:Surfaces.
- Normal_(geometry) subject Category:Vector_calculus.
- Normal_(geometry) type Artifact100021939.
- Normal_(geometry) type Object100002684.
- Normal_(geometry) type PhysicalEntity100001930.
- Normal_(geometry) type Surface104362025.
- Normal_(geometry) type Surfaces.
- Normal_(geometry) type Whole100003553.
- Normal_(geometry) comment "In geometry, a normal is an object such as a line or vector that is perpendicular to a given object. For example, in the two-dimensional case, the normal line to a curve at a given point is the line perpendicular to the tangent line to the curve at the point.In the three-dimensional case a surface normal, or simply normal, to a surface at a point P is a vector that is perpendicular to the tangent plane to that surface at P.".
- Normal_(geometry) label "Normaalvector".
- Normal_(geometry) label "Normal (geometry)".
- Normal_(geometry) label "Normale (superficie)".
- Normal_(geometry) label "Normale à une surface".
- Normal_(geometry) label "Normalenvektor".
- Normal_(geometry) label "Vector normal".
- Normal_(geometry) label "Vetor normal".
- Normal_(geometry) label "Wektor normalny".
- Normal_(geometry) label "Нормаль".
- Normal_(geometry) label "ناظم سطح".
- Normal_(geometry) label "法線ベクトル".
- Normal_(geometry) label "法线".
- Normal_(geometry) sameAs Normála.
- Normal_(geometry) sameAs Normalenvektor.
- Normal_(geometry) sameAs Vector_normal.
- Normal_(geometry) sameAs Normale_à_une_surface.
- Normal_(geometry) sameAs Normale_(superficie).
- Normal_(geometry) sameAs 法線ベクトル.
- Normal_(geometry) sameAs Normaalvector.
- Normal_(geometry) sameAs Wektor_normalny.
- Normal_(geometry) sameAs Vetor_normal.
- Normal_(geometry) sameAs m.017bx9.
- Normal_(geometry) sameAs Q273176.
- Normal_(geometry) sameAs Q273176.
- Normal_(geometry) sameAs Normal_(geometry).
- Normal_(geometry) wasDerivedFrom Normal_(geometry)?oldid=605246169.
- Normal_(geometry) depiction Normal_vectors2.svg.
- Normal_(geometry) isPrimaryTopicOf Normal_(geometry).