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- 10th_Frame abstract "10th Frame is a ten-pin bowling simulation game created by Access Software in 1986, as a follow-up to the hugely successful Leaderboard golf game. Up to eight players could take part in open bowling or a tournament. There was a choice of 3 different difficulty levels - Kids, in which the ball always went straight, Amateur, and Professional.".
- 10th_Frame computingPlatform Amstrad_CPC.
- 10th_Frame computingPlatform Atari_ST.
- 10th_Frame computingPlatform Commodore_64.
- 10th_Frame computingPlatform DOS.
- 10th_Frame computingPlatform MSX.
- 10th_Frame computingPlatform ZX_Spectrum.
- 10th_Frame developer Indie_Built.
- 10th_Frame genre Sports_game.
- 10th_Frame publisher U.S._Gold.
- 10th_Frame wikiPageID "12314381".
- 10th_Frame wikiPageRevisionID "602561274".
- 10th_Frame caption "Cover art".
- 10th_Frame developer Indie_Built.
- 10th_Frame genre Sports_game.
- 10th_Frame hasPhotoCollection 10th_Frame.
- 10th_Frame id "/10th-frame".
- 10th_Frame modes Single-player_video_game.
- 10th_Frame name "10".
- 10th_Frame platforms Amstrad_CPC.
- 10th_Frame platforms Atari_ST.
- 10th_Frame platforms Commodore_64.
- 10th_Frame platforms DOS.
- 10th_Frame platforms MSX.
- 10th_Frame platforms ZX_Spectrum.
- 10th_Frame publisher U.S._Gold.
- 10th_Frame title "10".
- 10th_Frame subject Category:1986_video_games.
- 10th_Frame subject Category:Amstrad_CPC_games.
- 10th_Frame subject Category:Bowling_video_games.
- 10th_Frame subject Category:Commodore_64_games.
- 10th_Frame subject Category:MSX_games.
- 10th_Frame subject Category:ZX_Spectrum_games.
- 10th_Frame type Software.
- 10th_Frame type VideoGame.
- 10th_Frame type Work.
- 10th_Frame type CreativeWork.
- 10th_Frame type ComputerGameProgram.
- 10th_Frame type InformationEntity.
- 10th_Frame comment "10th Frame is a ten-pin bowling simulation game created by Access Software in 1986, as a follow-up to the hugely successful Leaderboard golf game. Up to eight players could take part in open bowling or a tournament. There was a choice of 3 different difficulty levels - Kids, in which the ball always went straight, Amateur, and Professional.".
- 10th_Frame label "10th Frame".
- 10th_Frame sameAs 10th_Frame.
- 10th_Frame sameAs m.02vz_yj.
- 10th_Frame sameAs Q55536.
- 10th_Frame sameAs Q55536.
- 10th_Frame wasDerivedFrom 10th_Frame?oldid=602561274.
- 10th_Frame isPrimaryTopicOf 10th_Frame.
- 10th_Frame name "10th Frame".