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- 2D_Boy abstract "2D Boy is an American independent video game development company founded by former Electronic Arts employees Kyle Gabler and Ron Carmel.Their first release was World of Goo, a physics-based puzzle game built around the idea of creating large structures using balls of goo. The game was released for PC and Wii at the same time. The game won the Independent Games Festival 2008 Innovation Award as well as the 2008 Technical Excellence Award, and was nominated for the festival's Seumas McNally grand prize. World of Goo gained a great deal of media attention after celebrating the one-year anniversary of its release with a "pay whatever you think it is worth" scheme, where customers could name their own price (for a limited time) rather than paying the normal set price of US$20.On July 6, 2010, 2D Boy, Capybara Games, and thatgamecompany started a program called the "Indie Fund", which aims to support game development, by helping independent developers become financially independent.In December 2010, an iPad and iPhone version of World of Goo called "World of Goo HD" was approved by Apple and entered the App Store. At first, it was priced at $9.99, but was later dropped to $4.99.On April 14, 2011, a lower-priced, iPhone-only app simply called "World of Goo" was released on the App Store.On November 28, 2011, an Android version was released on the Android Market. It reached 50,000 sales in a week.".
- 2D_Boy foundingYear "2006".
- 2D_Boy industry Video_game_industry.
- 2D_Boy locationCity California.
- 2D_Boy locationCity San_Francisco.
- 2D_Boy locationCountry United_States.
- 2D_Boy product World_of_Goo.
- 2D_Boy thumbnail 2D_Boy_Logo.svg?width=300.
- 2D_Boy type Privately_held_company.
- 2D_Boy wikiPageExternalLink 2dboy.com.
- 2D_Boy wikiPageID "20349698".
- 2D_Boy wikiPageRevisionID "603992709".
- 2D_Boy founder "Kyle Gabler".
- 2D_Boy founder "Ron Carmel".
- 2D_Boy hasPhotoCollection 2D_Boy.
- 2D_Boy homepage "2".
- 2D_Boy industry Video_game_industry.
- 2D_Boy locationCity California.
- 2D_Boy locationCity San_Francisco.
- 2D_Boy locationCountry United_States.
- 2D_Boy logo "180".
- 2D_Boy logo "90".
- 2D_Boy logo "Kyle Gabler and Ron Carmel".
- 2D_Boy name "2".
- 2D_Boy products "World of Goo".
- 2D_Boy type Privately_held_company.
- 2D_Boy subject Category:2006_establishments_in_California.
- 2D_Boy subject Category:Companies_based_in_San_Francisco,_California.
- 2D_Boy subject Category:Independent_video_game_developers.
- 2D_Boy subject Category:Linux_game_porters.
- 2D_Boy subject Category:Privately_held_companies_based_in_California.
- 2D_Boy subject Category:Video_game_development_companies.
- 2D_Boy type Agent.
- 2D_Boy type Company.
- 2D_Boy type Organisation.
- 2D_Boy type Organization.
- 2D_Boy type Agent.
- 2D_Boy type SocialPerson.
- 2D_Boy type Thing.
- 2D_Boy comment "2D Boy is an American independent video game development company founded by former Electronic Arts employees Kyle Gabler and Ron Carmel.Their first release was World of Goo, a physics-based puzzle game built around the idea of creating large structures using balls of goo. The game was released for PC and Wii at the same time.".
- 2D_Boy label "2D Boy".
- 2D_Boy label "2D Boy".
- 2D_Boy label "2D Boy".
- 2D_Boy label "2D Boy".
- 2D_Boy label "2D Boy".
- 2D_Boy sameAs 2D_Boy.
- 2D_Boy sameAs 2D_Boy.
- 2D_Boy sameAs 2D_Boy.
- 2D_Boy sameAs 2D_Boy.
- 2D_Boy sameAs m.04_1tc4.
- 2D_Boy sameAs Q682039.
- 2D_Boy sameAs Q682039.
- 2D_Boy wasDerivedFrom 2D_Boy?oldid=603992709.
- 2D_Boy depiction 2D_Boy_Logo.svg.
- 2D_Boy homepage 2dboy.com.
- 2D_Boy isPrimaryTopicOf 2D_Boy.
- 2D_Boy name "2D Boy".