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- AngelScript abstract "AngelScript is a game-oriented interpreted compiled scripting language.AngelScript features static typing, object handles (similar to C++ pointers but garbage collected via reference counting), object-orientation, single inheritance, multiple inheritance with interfaces. Allows operators to be registered and overloaded. AngelScript can be used with any C++ IDE, such as Netbeans, Geany, Eclipse, and also supported by AngelJuice IDE developed specifically for the language.C and C++ functions can be called within an AngelScript environment. Angelscript's class syntax closely follows C++ classes by design: no proxy functions are required to embed AngelScript in C++ applications easing the two languages integration. There are several differences of AngelScript and C++:Angelscript does not support multiple inheritance. Multiple-inheritance functionality may be achieved with Interfaces.It is impossible to declare methods or properties outside of the class body.All methods (including constructors and destructor) are virtual.AngelScript is used in video game development, including Amnesia, Amy, Dustforce, Gekkeiju Online, Legend of the Guardians: The Owls of Ga'Hoole (video game), Penumbra: Overture (open-source), Penumbra: Requiem, Puddle, Rigs of Rods, Sine Mora, Star Ruler, Warhammer: Mark of Chaos, Warsow. AngelScript is used at the University of Ulm in interactive 3D-Animation program. AngelScript is also used in robotics, for example, to program behavioral rules of robotic agents.".
- AngelScript influencedBy C++.
- AngelScript latestReleaseDate "2013-11-02".
- AngelScript latestReleaseVersion "2.28.0".
- AngelScript license Zlib_License.
- AngelScript wikiPageExternalLink angelscript.
- AngelScript wikiPageExternalLink AngelScript-JIT-Compiler.
- AngelScript wikiPageID "39538319".
- AngelScript wikiPageRevisionID "591448896".
- AngelScript developer "Andreas Jönsson".
- AngelScript influencedBy C++.
- AngelScript latestReleaseDate "2013-11-02".
- AngelScript latestReleaseVersion "2.28".
- AngelScript license Zlib_License.
- AngelScript name "AngelScript".
- AngelScript operatingSystem Cross-platform.
- AngelScript paradigm "Multi-paradigm: scripting, imperative".
- AngelScript typing Type_system.
- AngelScript year "2003".
- AngelScript subject Category:Scripting_languages.
- AngelScript type ProgrammingLanguage.
- AngelScript type Software.
- AngelScript type Work.
- AngelScript type CreativeWork.
- AngelScript type InformationEntity.
- AngelScript comment "AngelScript is a game-oriented interpreted compiled scripting language.AngelScript features static typing, object handles (similar to C++ pointers but garbage collected via reference counting), object-orientation, single inheritance, multiple inheritance with interfaces. Allows operators to be registered and overloaded.".
- AngelScript label "AngelScript".
- AngelScript label "AngelScript".
- AngelScript label "AngelScript".
- AngelScript sameAs AngelScript.
- AngelScript sameAs m.0vsgr58.
- AngelScript sameAs Q2366.
- AngelScript sameAs Q2366.
- AngelScript wasDerivedFrom AngelScript?oldid=591448896.
- AngelScript isPrimaryTopicOf AngelScript.
- AngelScript name "AngelScript".