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- Art_pipeline abstract "The art pipeline is the process of creating and implementing art for a particular project, most commonly associated with the creative process for developing video games. In an era of high profile video games, wherein the creative energy of the teams and the budgets for projects surpass even some Hollywood blockbusters, graphics are ever-improving and an increasingly important selling point. Video Game developers employ extensive teams of artists to carry a project's artistic goals through from the conceptual stage to the final release. A fully realized game asset, whether it is a character, background, building, object, or animation, is created in a deliberate process with different artists working on and contributing separate aspects in a step by step process to the final product. To facilitate this process, a number of software programs are marketed to developers as flexible tools for productively streamlining the transformation of elements created within a program to a fully realized game asset. These highly customizable programs allow users to apply plug-ins or add-ons to tailor the interactions each program will have with one another as an element moves along the pipeline from concept to completion.".
- Art_pipeline wikiPageExternalLink flash-pipeline.
- Art_pipeline wikiPageID "7306540".
- Art_pipeline wikiPageRevisionID "532676990".
- Art_pipeline hasPhotoCollection Art_pipeline.
- Art_pipeline subject Category:Animation_techniques.
- Art_pipeline subject Category:Artistic_techniques.
- Art_pipeline type Ability105616246.
- Art_pipeline type Abstraction100002137.
- Art_pipeline type AnimationTechniques.
- Art_pipeline type ArtisticTechniques.
- Art_pipeline type Cognition100023271.
- Art_pipeline type Know-how105616786.
- Art_pipeline type Method105660268.
- Art_pipeline type PsychologicalFeature100023100.
- Art_pipeline type Technique105665146.
- Art_pipeline comment "The art pipeline is the process of creating and implementing art for a particular project, most commonly associated with the creative process for developing video games. In an era of high profile video games, wherein the creative energy of the teams and the budgets for projects surpass even some Hollywood blockbusters, graphics are ever-improving and an increasingly important selling point.".
- Art_pipeline label "Art pipeline".
- Art_pipeline sameAs m.025ys3n.
- Art_pipeline sameAs Q4797272.
- Art_pipeline sameAs Q4797272.
- Art_pipeline sameAs Art_pipeline.
- Art_pipeline wasDerivedFrom Art_pipeline?oldid=532676990.
- Art_pipeline isPrimaryTopicOf Art_pipeline.