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- Audiosurf abstract "Audiosurf is a puzzle/rhythm hybrid game created by Invisible Handlebar, a personal company created by Dylan Fitterer. Its track-like stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music. The game was released on February 15, 2008 over Steam, a few days after winning the Independent Games Festival 2008 Excellence in Audio Award, heavily influenced by the hit soundtrack composed by Pedro Macedo Camacho; the full version was for a long time only available for purchase through Steam, but was later released as a retail product in Europe, by Ascaron. Audiosurf was the first third party game to use Valve's Steamworks technology. The Zune HD version was also released as Audiosurf: Tilt. The sequel, Audiosurf 2 was released with early access on October 2nd, 2013. The announcement was made through Dylan Fitterer's Twitter account.".
- Audiosurf composer Pedro_Camacho.
- Audiosurf computingPlatform Microsoft_Windows.
- Audiosurf computingPlatform Zune_HD.
- Audiosurf distributor Steam_(software).
- Audiosurf gameEngine Quest3D.
- Audiosurf genre Music_video_game.
- Audiosurf genre Puzzle_video_game.
- Audiosurf releaseDate "2008-02-15".
- Audiosurf requirement "Intel Pentium 4 1.6 GHz processor, 512 MB RAM, DirectX 9.0 or higher, Windows XP/Vista, DirectX 9.0c-compatible sound card, 32 MB DirectX 9.0 compatible Graphics card. (support for Pixel Shader 3.0 recommended)".
- Audiosurf wikiPageExternalLink www.audio-surf.com.
- Audiosurf wikiPageExternalLink www.bestgameever.com.
- Audiosurf wikiPageExternalLink Audiosurf+Overture.
- Audiosurf wikiPageExternalLink www.musicbypedro.com.
- Audiosurf wikiPageExternalLink www.quest3d.com.
- Audiosurf wikiPageID "15448452".
- Audiosurf wikiPageRevisionID "595645702".
- Audiosurf composer Pedro_Camacho.
- Audiosurf developer "Dylan Fitterer".
- Audiosurf distributor "Steam".
- Audiosurf engine Quest3D.
- Audiosurf genre "Puzzle/Rhythm combination".
- Audiosurf hasPhotoCollection Audiosurf.
- Audiosurf modes "Single player, 2-player co-op, online scoreboard".
- Audiosurf platforms Microsoft_Windows.
- Audiosurf platforms Zune_HD.
- Audiosurf released "2008-02-15".
- Audiosurf requirements "Intel Pentium 4 1.6 GHz processor, 512 MB RAM, DirectX 9.0 or higher, Windows XP/Vista, DirectX 9.0c-compatible sound card, 32 MB DirectX 9.0 compatible Graphics card.".
- Audiosurf title "Audiosurf".
- Audiosurf subject Category:2008_video_games.
- Audiosurf subject Category:Independent_Games_Festival_winners.
- Audiosurf subject Category:Indie_video_games.
- Audiosurf subject Category:Music_generated_games.
- Audiosurf subject Category:Puzzle-music_video_games.
- Audiosurf subject Category:Video_games_articles_needing_attention.
- Audiosurf subject Category:Video_games_with_custom_soundtrack_support.
- Audiosurf subject Category:Visual_music.
- Audiosurf subject Category:Windows_games.
- Audiosurf type 2008VideoGames.
- Audiosurf type Abstraction100002137.
- Audiosurf type Act100030358.
- Audiosurf type Activity100407535.
- Audiosurf type ComputerGame100458890.
- Audiosurf type Contest107456188.
- Audiosurf type Diversion100426928.
- Audiosurf type Event100029378.
- Audiosurf type Game100430606.
- Audiosurf type Game100456199.
- Audiosurf type IndieVideoGames.
- Audiosurf type MusicGeneratedGames.
- Audiosurf type PsychologicalFeature100023100.
- Audiosurf type Puzzle-musicVideoGames.
- Audiosurf type SocialEvent107288639.
- Audiosurf type VideoGamesWithCustomSoundtrackSupport.
- Audiosurf type WindowsGames.
- Audiosurf type YagoPermanentlyLocatedEntity.
- Audiosurf type Software.
- Audiosurf type VideoGame.
- Audiosurf type Work.
- Audiosurf type CreativeWork.
- Audiosurf type ComputerGameProgram.
- Audiosurf type SoftwareObject.
- Audiosurf type InformationEntity.
- Audiosurf comment "Audiosurf is a puzzle/rhythm hybrid game created by Invisible Handlebar, a personal company created by Dylan Fitterer. Its track-like stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music.".
- Audiosurf label "Audiosurf".
- Audiosurf label "Audiosurf".
- Audiosurf label "Audiosurf".
- Audiosurf label "Audiosurf".
- Audiosurf label "Audiosurf".
- Audiosurf label "Audiosurf".
- Audiosurf label "Audiosurf".
- Audiosurf label "Audiosurf".
- Audiosurf sameAs Audiosurf.
- Audiosurf sameAs Audiosurf.
- Audiosurf sameAs Audiosurf.
- Audiosurf sameAs Audiosurf.
- Audiosurf sameAs 오디오서프.
- Audiosurf sameAs Audiosurf.
- Audiosurf sameAs Audiosurf.
- Audiosurf sameAs m.03m9p2s.
- Audiosurf sameAs Q758900.
- Audiosurf sameAs Q758900.
- Audiosurf sameAs Audiosurf.
- Audiosurf wasDerivedFrom Audiosurf?oldid=595645702.
- Audiosurf homepage www.audio-surf.com.
- Audiosurf isPrimaryTopicOf Audiosurf.
- Audiosurf name "Audiosurf".