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- Bartle_Test abstract "The Bartle Test of Gamer Psychology is a series of questions and an accompanying scoring formula that classifies players of multiplayer online games (including MUDs and MMORPGs) into categories based on their gaming preferences. The test is based on a 1996 paper by Richard Bartle and was created in 1999–2000 by Erwin Andreasen and Brandon Downey. Although the test has met with some criticism for the dichotomous nature of its question-asking method, the test has been taken by a large number of computer game players. As of October 2011, the test had been taken over 800,000 times.The result of the Bartle Test is the "Bartle Quotient", which is calculated based on the answers to a series of 30 random questions in the test, and totals 200% across all categories, with no single category exceeding 100%. For example, a person may score "100% Killer, 50% Socializer, 40% Achiever, 10% Explorer," which indicates a player who prefers fighting other players relative to any other area of interest. Scores are typically abbreviated by the first letter of each category, in order of the quotient. In the previous example, this result would be described as a "KSAE" result.".
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- Bartle_Test wikiPageExternalLink bartle-test-of-gamer-psychology.
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- Bartle_Test subject Category:MUDs.
- Bartle_Test subject Category:Personality_tests.
- Bartle_Test subject Category:Video_game_culture.
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- Bartle_Test comment "The Bartle Test of Gamer Psychology is a series of questions and an accompanying scoring formula that classifies players of multiplayer online games (including MUDs and MMORPGs) into categories based on their gaming preferences. The test is based on a 1996 paper by Richard Bartle and was created in 1999–2000 by Erwin Andreasen and Brandon Downey.".
- Bartle_Test label "Bartle Test".
- Bartle_Test label "Bartle-Test".
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