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- Bloody_Fun_Day abstract "Bloody Fun Day is a puzzle Flash game developed by Urban Squall and published by Kongregate on March 12, 2009. Players control one of a family of three grim reapers and are tasked with moving around an island of hexagonal tiles, killing creatures called Cuties in order to replenish their own life force. Cuties come in four colors. Only the red ones restore life; the others charge special abilities that give the player more ways to kill further Cuties.The game was initially developed as a demo by Urban Squall during the group's annual development meeting, in a San Diego hotel during November 2008. The demo was further tested after the five-day meeting, resulting in the complete game being released during March. The game's theme was inspired by the short story Everything Can Be Beaten by Jhonen Vasquez, which features a monster that clubs animals to death and is unable to interact with them in any other way.Critics praised the game's concept, gameplay and addictiveness. The intensity of trying to keep the reaper alive was highlighted by some reviewers, such as saving the reaper's life by killing a large number of Cuties. Some issues, such as the lack of special effects and enemies, were highlighted; this did not prevent reviewers from rating the game positively overall.".
- Bloody_Fun_Day computingInput Mouse_(computing).
- Bloody_Fun_Day gameEngine Adobe_Flash.
- Bloody_Fun_Day genre Puzzle_video_game.
- Bloody_Fun_Day publisher Kongregate.
- Bloody_Fun_Day releaseDate "2009-03-12".
- Bloody_Fun_Day wikiPageExternalLink bloody-fun-day.
- Bloody_Fun_Day wikiPageID "22095072".
- Bloody_Fun_Day wikiPageRevisionID "580077513".
- Bloody_Fun_Day developer "Urban Squall".
- Bloody_Fun_Day engine Adobe_Flash.
- Bloody_Fun_Day genre Puzzle_video_game.
- Bloody_Fun_Day hasPhotoCollection Bloody_Fun_Day.
- Bloody_Fun_Day input Mouse_(computing).
- Bloody_Fun_Day modes Single-player_video_game.
- Bloody_Fun_Day publisher Kongregate.
- Bloody_Fun_Day ratings "M".
- Bloody_Fun_Day released "2009-03-12".
- Bloody_Fun_Day subject Category:2009_video_games.
- Bloody_Fun_Day subject Category:Flash_games.
- Bloody_Fun_Day subject Category:Freeware_games.
- Bloody_Fun_Day subject Category:Puzzle_video_games.
- Bloody_Fun_Day subject Category:Video_games_developed_in_the_United_States.
- Bloody_Fun_Day type 2009VideoGames.
- Bloody_Fun_Day type Abstraction100002137.
- Bloody_Fun_Day type Act100030358.
- Bloody_Fun_Day type Activity100407535.
- Bloody_Fun_Day type ComputerGame100458890.
- Bloody_Fun_Day type Contest107456188.
- Bloody_Fun_Day type Diversion100426928.
- Bloody_Fun_Day type Event100029378.
- Bloody_Fun_Day type FlashGames.
- Bloody_Fun_Day type FreewareGames.
- Bloody_Fun_Day type Game100430606.
- Bloody_Fun_Day type Game100456199.
- Bloody_Fun_Day type HorrorVideoGames.
- Bloody_Fun_Day type PsychologicalFeature100023100.
- Bloody_Fun_Day type PuzzleVideoGames.
- Bloody_Fun_Day type SocialEvent107288639.
- Bloody_Fun_Day type VideoGamesDevelopedInTheUnitedStates.
- Bloody_Fun_Day type YagoPermanentlyLocatedEntity.
- Bloody_Fun_Day type Software.
- Bloody_Fun_Day type VideoGame.
- Bloody_Fun_Day type Work.
- Bloody_Fun_Day type CreativeWork.
- Bloody_Fun_Day type InformationEntity.
- Bloody_Fun_Day comment "Bloody Fun Day is a puzzle Flash game developed by Urban Squall and published by Kongregate on March 12, 2009. Players control one of a family of three grim reapers and are tasked with moving around an island of hexagonal tiles, killing creatures called Cuties in order to replenish their own life force. Cuties come in four colors.".
- Bloody_Fun_Day label "Bloody Fun Day".
- Bloody_Fun_Day sameAs m.05pbvns.
- Bloody_Fun_Day sameAs Q4928063.
- Bloody_Fun_Day sameAs Q4928063.
- Bloody_Fun_Day sameAs Bloody_Fun_Day.
- Bloody_Fun_Day wasDerivedFrom Bloody_Fun_Day?oldid=580077513.
- Bloody_Fun_Day isPrimaryTopicOf Bloody_Fun_Day.