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- Caesar_II abstract "Caesar II is a computer game of the Caesar computer game series that takes place in Ancient Rome; when the game begins the Roman empire extends no further than Italy. Players have the opportunity to civilize adjacent barbarian provinces, eventually reaching the entire Roman Empire at its height. When a province is civilized it unlocks the surrounding provinces. A computerized rival also completes missions both preventing the player from civilizing that province and allowing them to civilize the provinces adjacent to it (the computer has been known to civilize a province it could not have selected when it successfully civilized the last, meaning it is a randomized event, rather than AI). Unlike Caesar III, or Pharaoh, the province and city are separate spheres, as is the military. The player builds primary industry (such as mines or farms), trade facilities (such as roads or docks), and military facilities(such as forts and walls) on one map and builds their city houses, secondary industry (such as wineries or potters), and tertiary industry (such as fire stations, police stations, bath houses) on another (represented as four squares in the center of the provincial map). Also unlike later games walkers are not required to bring services to people, which is instead determined by one buildings distance from another. Invading Armies differ from later games as well, in that Barbarian towns exist within many provinces from which Barbarian armies can emanate. These are converted to Roman towns through invading them and defeating the inhabitants. Most missions require you to pacify a province and raise the citizens standard of living to a certain level, while neither suffering a military loss, nor losing the emperor's favour, often within a certain time frame. Major factors in city and province building are housing values and types of housing, unemployment/labour shortages, taxes, wages, deficits, food shortages, Military Readiness and morale, and Imperial demands. The game is won when the player has conquered sufficient provinces to attain the rank of Caesar. The game is lost if your computerized rival becomes Caesar, if Caesar removes you from your post for running too large a deficit, for going beyond your time frame, for failing to follow Imperial demands, or having the city conquered.It was released in 1995 and developed and designed by Impressions Games and distributed by Sierra On-Line. Initial reception of the game was positive. Arinn Dembo writing for Computer Gaming World gave the game 4 stars.".
- Caesar_II computingPlatform MS-DOS.
- Caesar_II computingPlatform Macintosh.
- Caesar_II computingPlatform Microsoft_Windows.
- Caesar_II developer Impressions_Games.
- Caesar_II genre Strategy_game.
- Caesar_II publisher Sierra_Entertainment.
- Caesar_II releaseDate "1995-09-04".
- Caesar_II wikiPageExternalLink www.caesar2.com.
- Caesar_II wikiPageID "2098010".
- Caesar_II wikiPageRevisionID "606767671".
- Caesar_II developer Impressions_Games.
- Caesar_II genre Strategy_game.
- Caesar_II hasPhotoCollection Caesar_II.
- Caesar_II id "/caesar-ii".
- Caesar_II modes Single-player_video_game.
- Caesar_II name "Caesar II".
- Caesar_II num "564620".
- Caesar_II platforms MS-DOS.
- Caesar_II platforms Macintosh.
- Caesar_II platforms Microsoft_Windows.
- Caesar_II publisher Sierra_Entertainment.
- Caesar_II released "1995-09-04".
- Caesar_II title "Caesar II".
- Caesar_II type "/computer/doswin".
- Caesar_II subject Category:1995_video_games.
- Caesar_II subject Category:City-building_games.
- Caesar_II subject Category:Mac_OS_games.
- Caesar_II subject Category:Video_game_sequels.
- Caesar_II subject Category:Video_games_developed_in_the_United_Kingdom.
- Caesar_II subject Category:Video_games_set_in_antiquity.
- Caesar_II subject Category:Video_games_set_in_the_Roman_Empire.
- Caesar_II subject Category:Video_games_with_isometric_graphics.
- Caesar_II subject Category:Windows_games.
- Caesar_II type 1995VideoGames.
- Caesar_II type Abstraction100002137.
- Caesar_II type Act100030358.
- Caesar_II type Activity100407535.
- Caesar_II type City-buildingGames.
- Caesar_II type ComputerGame100458890.
- Caesar_II type Contest107456188.
- Caesar_II type Diversion100426928.
- Caesar_II type Ending107291312.
- Caesar_II type Event100029378.
- Caesar_II type Game100430606.
- Caesar_II type Game100456199.
- Caesar_II type Happening107283608.
- Caesar_II type MacOSGames.
- Caesar_II type PsychologicalFeature100023100.
- Caesar_II type Result107292694.
- Caesar_II type RomanEmpireVideoGames.
- Caesar_II type Sequel107295507.
- Caesar_II type SocialEvent107288639.
- Caesar_II type VideoGameSequels.
- Caesar_II type VideoGamesDevelopedInTheUnitedKingdom.
- Caesar_II type VideoGamesWithIsometricGraphics.
- Caesar_II type WindowsGames.
- Caesar_II type YagoPermanentlyLocatedEntity.
- Caesar_II type Software.
- Caesar_II type VideoGame.
- Caesar_II type Work.
- Caesar_II type CreativeWork.
- Caesar_II type ComputerGameProgram.
- Caesar_II type SoftwareObject.
- Caesar_II type InformationEntity.
- Caesar_II comment "Caesar II is a computer game of the Caesar computer game series that takes place in Ancient Rome; when the game begins the Roman empire extends no further than Italy. Players have the opportunity to civilize adjacent barbarian provinces, eventually reaching the entire Roman Empire at its height. When a province is civilized it unlocks the surrounding provinces.".
- Caesar_II label "Caesar II".
- Caesar_II label "Caesar II".
- Caesar_II label "Caesar II".
- Caesar_II label "Caesar II".
- Caesar_II sameAs Caesar_II.
- Caesar_II sameAs Caesar_II.
- Caesar_II sameAs Caesar_II.
- Caesar_II sameAs m.06lzzm.
- Caesar_II sameAs Q1079765.
- Caesar_II sameAs Q1079765.
- Caesar_II sameAs Caesar_II.
- Caesar_II wasDerivedFrom Caesar_II?oldid=606767671.
- Caesar_II isPrimaryTopicOf Caesar_II.
- Caesar_II name "Caesar II".