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- Color_Cell_Compression abstract "Color Cell Compression is an early lossy image compression algorithm first described by Campbell et al. in 1986. It is a variant of Block Truncation Coding. The encoding process works on small blocks of pixels. For each block, it first partitions the pixels in that block into two sets based on their luminance values, then generates representative colour values for each of these sets, and a bitmap that specifies which pixels belong to which set. The two colour values and the bitmap for each block are then output directly without any further quantization or entropy coding.The decoding process is simple; each pixel of an output block is generated by choosing one of the two representative colours for that block, based on that block's bitmap.In spite of its very simple mechanism, the algorithm yields surprisingly good results on photographic images, and it has the advantage of being very fast to decode with limited hardware. Although far surpassed in compression ratio by later block-transform coding methods such as JPEG, it had the advantage of very simple decompression and fast random access into the compressed image, and it can be regarded as a forerunner of modern texture compression algorithms.".
- Color_Cell_Compression wikiPageID "33688674".
- Color_Cell_Compression wikiPageRevisionID "571579307".
- Color_Cell_Compression hasPhotoCollection Color_Cell_Compression.
- Color_Cell_Compression subject Category:Lossy_compression_algorithms.
- Color_Cell_Compression type Abstraction100002137.
- Color_Cell_Compression type Act100030358.
- Color_Cell_Compression type Activity100407535.
- Color_Cell_Compression type Algorithm105847438.
- Color_Cell_Compression type Event100029378.
- Color_Cell_Compression type LossyCompressionAlgorithms.
- Color_Cell_Compression type Procedure101023820.
- Color_Cell_Compression type PsychologicalFeature100023100.
- Color_Cell_Compression type Rule105846932.
- Color_Cell_Compression type YagoPermanentlyLocatedEntity.
- Color_Cell_Compression comment "Color Cell Compression is an early lossy image compression algorithm first described by Campbell et al. in 1986. It is a variant of Block Truncation Coding. The encoding process works on small blocks of pixels. For each block, it first partitions the pixels in that block into two sets based on their luminance values, then generates representative colour values for each of these sets, and a bitmap that specifies which pixels belong to which set.".
- Color_Cell_Compression label "Color Cell Compression".
- Color_Cell_Compression label "色彩单元压缩".
- Color_Cell_Compression sameAs m.0hhsyd0.
- Color_Cell_Compression sameAs Q5148551.
- Color_Cell_Compression sameAs Q5148551.
- Color_Cell_Compression sameAs Color_Cell_Compression.
- Color_Cell_Compression wasDerivedFrom Color_Cell_Compression?oldid=571579307.
- Color_Cell_Compression isPrimaryTopicOf Color_Cell_Compression.