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- DirectX_Video_Acceleration abstract "DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware accelerated. The pipeline allows certain CPU-intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU. DXVA 2.0 allows more operations, including video capturing and processing operations, to be hardware accelerated as well.DXVA works in conjunction with the video rendering model used by the video card. DXVA 1.0, which was introduced as a standardized API with Windows 2000 and is currently available on Windows 98 or later, can use either the overlay rendering mode or VMR 7/9. DXVA 2.0, available only on Windows Vista, Windows 7, Windows 8 and later OSs, integrates with Media Foundation (MF) and uses the Enhanced Video Renderer (EVR) present in MF.".
- DirectX_Video_Acceleration wikiPageExternalLink DXVAChecker.
- DirectX_Video_Acceleration wikiPageExternalLink ms798379.aspx.
- DirectX_Video_Acceleration wikiPageID "2364491".
- DirectX_Video_Acceleration wikiPageRevisionID "606698264".
- DirectX_Video_Acceleration hasPhotoCollection DirectX_Video_Acceleration.
- DirectX_Video_Acceleration subject Category:Device_drivers.
- DirectX_Video_Acceleration subject Category:DirectX.
- DirectX_Video_Acceleration subject Category:Microsoft_Windows.
- DirectX_Video_Acceleration subject Category:Microsoft_application_programming_interfaces.
- DirectX_Video_Acceleration subject Category:Video_acceleration.
- DirectX_Video_Acceleration type Artifact100021939.
- DirectX_Video_Acceleration type Framework103391770.
- DirectX_Video_Acceleration type MicrosoftWindows.
- DirectX_Video_Acceleration type Object100002684.
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- DirectX_Video_Acceleration type Structure104341686.
- DirectX_Video_Acceleration type SupportingStructure104361095.
- DirectX_Video_Acceleration type Whole100003553.
- DirectX_Video_Acceleration type Window104587648.
- DirectX_Video_Acceleration type YagoGeoEntity.
- DirectX_Video_Acceleration type YagoPermanentlyLocatedEntity.
- DirectX_Video_Acceleration comment "DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware accelerated. The pipeline allows certain CPU-intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU.".
- DirectX_Video_Acceleration label "DirectX Video Acceleration".
- DirectX_Video_Acceleration label "DirectX Video Acceleration".
- DirectX_Video_Acceleration label "DirectX Video Acceleration".
- DirectX_Video_Acceleration label "DirectX Video Acceleration".
- DirectX_Video_Acceleration label "DxVA".
- DirectX_Video_Acceleration sameAs DirectX_Video_Acceleration.
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- DirectX_Video_Acceleration sameAs DirectX_Video_Acceleration.
- DirectX_Video_Acceleration sameAs m.076rbr.
- DirectX_Video_Acceleration sameAs Q586242.
- DirectX_Video_Acceleration sameAs Q586242.
- DirectX_Video_Acceleration sameAs DirectX_Video_Acceleration.
- DirectX_Video_Acceleration wasDerivedFrom DirectX_Video_Acceleration?oldid=606698264.
- DirectX_Video_Acceleration isPrimaryTopicOf DirectX_Video_Acceleration.