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- How_They_Got_Game abstract "The How They Got Game project's aim was to explore the historical and cultural impact of new media, through interactive simulation and video gaming. The involvement through people conducting research in many defined areas of computing, such as storytelling, strategy, simulation, sports and shooter.In this project, an important aspect is the preservation of software and documentation, where How They Got Game constructed a digital archive of source material. The project also introduced a Stanford class offered in the Science, Technology and Society program called the "History of Computer Game Design."".
- How_They_Got_Game wikiPageExternalLink Archive.org.
- How_They_Got_Game wikiPageID "38558148".
- How_They_Got_Game wikiPageRevisionID "596304200".
- How_They_Got_Game hasPhotoCollection How_They_Got_Game.
- How_They_Got_Game subject Category:History_of_video_games.
- How_They_Got_Game comment "The How They Got Game project's aim was to explore the historical and cultural impact of new media, through interactive simulation and video gaming. The involvement through people conducting research in many defined areas of computing, such as storytelling, strategy, simulation, sports and shooter.In this project, an important aspect is the preservation of software and documentation, where How They Got Game constructed a digital archive of source material.".
- How_They_Got_Game label "How They Got Game".
- How_They_Got_Game sameAs m.0r4l3zd.
- How_They_Got_Game sameAs Q8084045.
- How_They_Got_Game sameAs Q8084045.
- How_They_Got_Game wasDerivedFrom How_They_Got_Game?oldid=596304200.
- How_They_Got_Game isPrimaryTopicOf How_They_Got_Game.