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- Hyperlobby abstract "HyperLobby is primarily designed to support online Flight Simulation and some other online games.HyperLobby has a connection into the Internet by TCP port 1698, and for latency calculation between clients it uses an ICMP echo reply protocol which allows a display of latency between the client and a server. It is free program that is supported by donations.It allows for a list of servers, and security as it has a user name login with password, which also appears ingame. The format of HyperLobby is with a list of servers, players, with abilities to add friends to a contact list and save servers into a favourite list. A chat function is also facilitated for and new users can ask members in the chat for assistance.The most popular use for the game is IL-2 Sturmovik (video game).HyperLobby was developed first in 2000 and requires Windows 2000 or later and it supports Windows XP, Windows Vista and Windows 7 (32 and 64 bit mode)".
- Hyperlobby computingMedia Digital_distribution.
- Hyperlobby computingPlatform Microsoft_Windows.
- Hyperlobby genre Combat_flight_simulator.
- Hyperlobby latestReleaseVersion "4.2.12 (Monday, February 14, 2011)".
- Hyperlobby wikiPageID "33303290".
- Hyperlobby wikiPageRevisionID "546233850".
- Hyperlobby developer "Jiri Fojtasek".
- Hyperlobby genre Combat_flight_simulator.
- Hyperlobby hasPhotoCollection Hyperlobby.
- Hyperlobby media Digital_distribution.
- Hyperlobby modes Multiplayer_video_game.
- Hyperlobby platforms Microsoft_Windows.
- Hyperlobby title "HyperLobby".
- Hyperlobby version "4.2".
- Hyperlobby subject Category:Online_games.
- Hyperlobby type Abstraction100002137.
- Hyperlobby type Act100030358.
- Hyperlobby type Activity100407535.
- Hyperlobby type ComputerGame100458890.
- Hyperlobby type Diversion100426928.
- Hyperlobby type Event100029378.
- Hyperlobby type Game100430606.
- Hyperlobby type PsychologicalFeature100023100.
- Hyperlobby type VideoGames.
- Hyperlobby type YagoPermanentlyLocatedEntity.
- Hyperlobby type Software.
- Hyperlobby type VideoGame.
- Hyperlobby type Work.
- Hyperlobby type CreativeWork.
- Hyperlobby type InformationEntity.
- Hyperlobby comment "HyperLobby is primarily designed to support online Flight Simulation and some other online games.HyperLobby has a connection into the Internet by TCP port 1698, and for latency calculation between clients it uses an ICMP echo reply protocol which allows a display of latency between the client and a server. It is free program that is supported by donations.It allows for a list of servers, and security as it has a user name login with password, which also appears ingame.".
- Hyperlobby label "HyperLobby".
- Hyperlobby label "Hyperlobby".
- Hyperlobby sameAs HyperLobby.
- Hyperlobby sameAs m.0h7nbqh.
- Hyperlobby sameAs Q5958278.
- Hyperlobby sameAs Q5958278.
- Hyperlobby sameAs Hyperlobby.
- Hyperlobby wasDerivedFrom Hyperlobby?oldid=546233850.
- Hyperlobby isPrimaryTopicOf Hyperlobby.
- Hyperlobby name "HyperLobby".