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- Motor_City_Patrol abstract "Motor City Patrol is a top-down driving game released in 1992 for the Nintendo Entertainment System. Motor City Patrol was one in a line of video games that tied into the Matchbox brand of die-cast model vehicles, like police cars, ambulances, fire trucks, and earth-moving construction machines.It was developed by Source Research & Development Ltd. and published by Matchbox International Ltd. The Motor City game was designed by Eddie Gill, principal designer and founder of Source R & D. The graphics were developed by Ross Harris, John Cassells and Chris Gill, with programming by Ian Richards. This was the first game developed by Source for the NES. The game style was considered by many to be the forerunner of Cop'n'Robber's games and spawned a new generation of car games like GTA.".
- Motor_City_Patrol computingPlatform Nintendo_Entertainment_System.
- Motor_City_Patrol developer Source_Research_&_Development.
- Motor_City_Patrol genre Racing_video_game.
- Motor_City_Patrol publisher Matchbox_(brand).
- Motor_City_Patrol wikiPageExternalLink motor-city-patrol.
- Motor_City_Patrol wikiPageID "17718225".
- Motor_City_Patrol wikiPageRevisionID "546095277".
- Motor_City_Patrol caption "Cover art".
- Motor_City_Patrol composer "Chris Gill , Link Tomlin".
- Motor_City_Patrol developer Source_Research_&_Development.
- Motor_City_Patrol genre Racing_video_game.
- Motor_City_Patrol hasPhotoCollection Motor_City_Patrol.
- Motor_City_Patrol modes Single-player_video_game.
- Motor_City_Patrol platforms Nintendo_Entertainment_System.
- Motor_City_Patrol publisher Matchbox_(brand).
- Motor_City_Patrol title "Motor City Patrol".
- Motor_City_Patrol subject Category:1992_video_games.
- Motor_City_Patrol subject Category:Nintendo_Entertainment_System-only_games.
- Motor_City_Patrol subject Category:North_America-exclusive_video_games.
- Motor_City_Patrol subject Category:Racing_video_games.
- Motor_City_Patrol subject Category:Top-down_video_games.
- Motor_City_Patrol type 1992VideoGames.
- Motor_City_Patrol type Abstraction100002137.
- Motor_City_Patrol type Act100030358.
- Motor_City_Patrol type Activity100407535.
- Motor_City_Patrol type ComputerGame100458890.
- Motor_City_Patrol type Contest107456188.
- Motor_City_Patrol type Diversion100426928.
- Motor_City_Patrol type Event100029378.
- Motor_City_Patrol type Game100430606.
- Motor_City_Patrol type Game100456199.
- Motor_City_Patrol type NintendoEntertainmentSystem-onlyGames.
- Motor_City_Patrol type NintendoEntertainmentSystemGames.
- Motor_City_Patrol type NorthAmerica-exclusiveVideoGames.
- Motor_City_Patrol type PsychologicalFeature100023100.
- Motor_City_Patrol type SocialEvent107288639.
- Motor_City_Patrol type YagoPermanentlyLocatedEntity.
- Motor_City_Patrol type Software.
- Motor_City_Patrol type VideoGame.
- Motor_City_Patrol type Work.
- Motor_City_Patrol type CreativeWork.
- Motor_City_Patrol type InformationEntity.
- Motor_City_Patrol comment "Motor City Patrol is a top-down driving game released in 1992 for the Nintendo Entertainment System. Motor City Patrol was one in a line of video games that tied into the Matchbox brand of die-cast model vehicles, like police cars, ambulances, fire trucks, and earth-moving construction machines.It was developed by Source Research & Development Ltd. and published by Matchbox International Ltd. The Motor City game was designed by Eddie Gill, principal designer and founder of Source R & D.".
- Motor_City_Patrol label "Motor City Patrol".
- Motor_City_Patrol sameAs m.047tqfd.
- Motor_City_Patrol sameAs Q6918121.
- Motor_City_Patrol sameAs Q6918121.
- Motor_City_Patrol sameAs Motor_City_Patrol.
- Motor_City_Patrol wasDerivedFrom Motor_City_Patrol?oldid=546095277.
- Motor_City_Patrol isPrimaryTopicOf Motor_City_Patrol.
- Motor_City_Patrol name "Motor City Patrol".