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- Open_Dynamics_Engine abstract "The Open Dynamics Engine (ODE) is a physics engine written in C/C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. It is free software licensed both under the BSD license and the LGPL.ODE was started in 2001 and has already been used in many applications and games, such as BloodRayne 2, Call of Juarez, S.T.A.L.K.E.R, Titan Quest, World of Goo, X-Moto and OpenSimulator.".
- Open_Dynamics_Engine genre Physics_engine.
- Open_Dynamics_Engine latestReleaseVersion "0.13.1".
- Open_Dynamics_Engine license BSD_licenses.
- Open_Dynamics_Engine thumbnail ODE_buggy.png?width=300.
- Open_Dynamics_Engine wikiPageExternalLink wiki.
- Open_Dynamics_Engine wikiPageExternalLink opende.
- Open_Dynamics_Engine wikiPageExternalLink pyode.
- Open_Dynamics_Engine wikiPageExternalLink www.coppeliarobotics.com.
- Open_Dynamics_Engine wikiPageExternalLink www.ode.org.
- Open_Dynamics_Engine wikiPageExternalLink www.ode.org.
- Open_Dynamics_Engine wikiPageExternalLink www.ode4j.org.
- Open_Dynamics_Engine wikiPageID "1776825".
- Open_Dynamics_Engine wikiPageRevisionID "602013296".
- Open_Dynamics_Engine developer "Russell Smith".
- Open_Dynamics_Engine genre Physics_engine.
- Open_Dynamics_Engine hasPhotoCollection Open_Dynamics_Engine.
- Open_Dynamics_Engine latestReleaseVersion "0.13".
- Open_Dynamics_Engine license BSD_licenses.
- Open_Dynamics_Engine name "Open Dynamics Engine".
- Open_Dynamics_Engine operatingSystem "Platform independent".
- Open_Dynamics_Engine programmingLanguage "C/C++".
- Open_Dynamics_Engine website www.ode.org.
- Open_Dynamics_Engine subject Category:Computer_physics_engines.
- Open_Dynamics_Engine subject Category:Free_computer_libraries.
- Open_Dynamics_Engine type Abstraction100002137.
- Open_Dynamics_Engine type Code106355894.
- Open_Dynamics_Engine type CodingSystem106353757.
- Open_Dynamics_Engine type Communication100033020.
- Open_Dynamics_Engine type Software106566077.
- Open_Dynamics_Engine type Writing106359877.
- Open_Dynamics_Engine type WrittenCommunication106349220.
- Open_Dynamics_Engine type Software.
- Open_Dynamics_Engine type Work.
- Open_Dynamics_Engine type CreativeWork.
- Open_Dynamics_Engine type SoftwareObject.
- Open_Dynamics_Engine type InformationEntity.
- Open_Dynamics_Engine comment "The Open Dynamics Engine (ODE) is a physics engine written in C/C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. It is free software licensed both under the BSD license and the LGPL.ODE was started in 2001 and has already been used in many applications and games, such as BloodRayne 2, Call of Juarez, S.T.A.L.K.E.R, Titan Quest, World of Goo, X-Moto and OpenSimulator.".
- Open_Dynamics_Engine label "Open Dynamics Engine".
- Open_Dynamics_Engine label "Open Dynamics Engine".
- Open_Dynamics_Engine label "Open Dynamics Engine".
- Open_Dynamics_Engine label "Open Dynamics Engine".
- Open_Dynamics_Engine label "Open Dynamics Engine".
- Open_Dynamics_Engine label "Open Dynamics Engine".
- Open_Dynamics_Engine label "Open Dynamics Engine".
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine sameAs m.05w1k4.
- Open_Dynamics_Engine sameAs Q2025673.
- Open_Dynamics_Engine sameAs Q2025673.
- Open_Dynamics_Engine sameAs Open_Dynamics_Engine.
- Open_Dynamics_Engine wasDerivedFrom Open_Dynamics_Engine?oldid=602013296.
- Open_Dynamics_Engine depiction ODE_buggy.png.
- Open_Dynamics_Engine homepage www.ode.org.
- Open_Dynamics_Engine isPrimaryTopicOf Open_Dynamics_Engine.
- Open_Dynamics_Engine name "Open Dynamics Engine".