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- Progress_Quest abstract "Progress Quest is an application created as a parody of EverQuest and other massively multiplayer online role-playing games. It is loosely considered a zero-player game, in the sense that once the player has set up his artificial character, there is no user interaction at all; the game "plays" itself, with the human player as spectator.Progress Quest parodies the stat-gathering aspect of role-playing video games, whereby the player advances his character by accumulating arbitrary statistic points. EverQuest and many other MMORPGs of its time are infamous for their "auto-attack" combat system, where players press a button to initiate combat mode and, from then on, have little to do other than watch; Progress Quest mocks this with its totally non-interactive gameplay after the initial character setup. Progress Quest also pokes fun at traditional RPG races, classes, stories, quests, items, and more.The program was made available by Eric Fredricksen in early 2002. Fans quickly joined in on the parody by submitting numerous fake reviews to several popular freeware download sites and game review sites giving Progress Quest the highest scores possible.The "game" displays the character's stats on the screen, including several progress bars representing how far the player character has advanced in the "game". The character gains experience points and items, and also encounters monsters. Items are then sold at a profit to purchase new equipment, relative to the character's level. There are also quests that are part of an overall "plot progression", which add a new chapter after each previous chapter has been completed.On starting a new "game", the player is presented with a few options, such as the choice of race and character class for their player character. Stats are rolled and unrolled to determine Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma. Players start off with subpar equipment, eventually earning better weapons, armor, and spells.Almost none of the above-mentioned character statistics and equipment have any effect on gameplay, however. The only exception is the Strength stat, which affects carrying capacity, indirectly influencing the speed of level gain.On May 20, 2011, Eric Fredricksen released the source code of the "game".".
- Progress_Quest computingPlatform Linux.
- Progress_Quest computingPlatform Microsoft_Windows.
- Progress_Quest genre Parody.
- Progress_Quest latestReleaseVersion "6.2".
- Progress_Quest license Freeware.
- Progress_Quest thumbnail ProgressQuest_Screenshot.png?width=300.
- Progress_Quest wikiPageExternalLink forum.progressquest.com.
- Progress_Quest wikiPageExternalLink Download_of_the_Day_Progress_Quest.html.
- Progress_Quest wikiPageExternalLink www.progressquest.com.
- Progress_Quest wikiPageID "396118".
- Progress_Quest wikiPageRevisionID "594472363".
- Progress_Quest developer "Eric Fredricksen".
- Progress_Quest genre "Parody of MMORPGs".
- Progress_Quest hasPhotoCollection Progress_Quest.
- Progress_Quest license Freeware.
- Progress_Quest modes Zero-player_game.
- Progress_Quest platforms Linux.
- Progress_Quest platforms Microsoft_Windows.
- Progress_Quest released "2002".
- Progress_Quest title "Progress Quest".
- Progress_Quest version "6.2".
- Progress_Quest subject Category:2002_video_games.
- Progress_Quest subject Category:Comedy_video_games.
- Progress_Quest subject Category:Free_online_games.
- Progress_Quest subject Category:Game_artificial_intelligence.
- Progress_Quest subject Category:Massively_multiplayer_online_role-playing_games.
- Progress_Quest subject Category:Parody_video_games.
- Progress_Quest subject Category:Windows_games.
- Progress_Quest type 2002VideoGames.
- Progress_Quest type Abstraction100002137.
- Progress_Quest type Act100030358.
- Progress_Quest type Activity100407535.
- Progress_Quest type ComedyVideoGames.
- Progress_Quest type ComputerGame100458890.
- Progress_Quest type Contest107456188.
- Progress_Quest type Diversion100426928.
- Progress_Quest type Event100029378.
- Progress_Quest type FreeOnlineGames.
- Progress_Quest type Game100430606.
- Progress_Quest type Game100456199.
- Progress_Quest type ParodyVideoGames.
- Progress_Quest type PsychologicalFeature100023100.
- Progress_Quest type SocialEvent107288639.
- Progress_Quest type WindowsGames.
- Progress_Quest type YagoPermanentlyLocatedEntity.
- Progress_Quest type Software.
- Progress_Quest type VideoGame.
- Progress_Quest type Work.
- Progress_Quest type CreativeWork.
- Progress_Quest type ComputerGameProgram.
- Progress_Quest type SoftwareObject.
- Progress_Quest type InformationEntity.
- Progress_Quest comment "Progress Quest is an application created as a parody of EverQuest and other massively multiplayer online role-playing games.".
- Progress_Quest label "Progress Quest".
- Progress_Quest label "Progress Quest".
- Progress_Quest label "Progress Quest".
- Progress_Quest label "Progress Quest".
- Progress_Quest label "Progress Quest".
- Progress_Quest sameAs Progress_Quest.
- Progress_Quest sameAs 프로그레스_퀘스트.
- Progress_Quest sameAs Progress_Quest.
- Progress_Quest sameAs m.0239wj.
- Progress_Quest sameAs Q666842.
- Progress_Quest sameAs Q666842.
- Progress_Quest sameAs Progress_Quest.
- Progress_Quest wasDerivedFrom Progress_Quest?oldid=594472363.
- Progress_Quest depiction ProgressQuest_Screenshot.png.
- Progress_Quest homepage www.progressquest.com.
- Progress_Quest isPrimaryTopicOf Progress_Quest.
- Progress_Quest name "Progress Quest".