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- Rescue_at_Rigel abstract "Rescue at Rigel is a 1980 science fiction computer role-playing game written and published by Automated Simulations (later known as Epyx), and later branded as part of the Starquest series. The game was released for the Apple II, DOS, as a PC Booter, TRS-80, VIC-20, and Atari 8-bit. Rescue at Rigel was soon followed by Star Warrior in the "Starquest" series, although Star Warrior used a more heavily modified game engine than Rigel.Players take on the role of adventurer Sudden Smith. Smith must try to rescue captives from the interior of an asteroid orbiting the star Rigel. Players have 60 minutes to rescue 10 human captives from the alien moon base. They must first find the captives before delivering them to the rescue ship (via a transport beam). Players must defeat or avoid the enemies wandering the base: the alien Tollahs, two types of armed robots, a six-legged "cerbanth", and a huge amoebic slug. As players forge deeper into the alien stronghold, they have the opportunity to acquire better weapons.The playfield is presented as a top-down view of the current location of the hero. The game is turn-based, with the player given a certain number of "points" to spend on various actions, completing their turn when the points ran out. Rescue at Rigel is very similar to Temple of Apshai, a popular dungeon crawl by Epyx, part of their "Dunjonquest" series. Rescue at Rigel had a timer similar to The Datestones of Ryn, an earlier Dunjonquest game.Rescue at Rigel used the concept of providing room descriptions similar to those used in some Dunjonquest games, but instead of unique descriptions for numbered rooms, the game had multiple rooms labeled "Sanctum", for example, and a detailed description of what typical Sanctums contained was provided in the manual along with about a dozen other room types.Although nominally a science fiction setting, the plot of rescuing hostages was perhaps derived from the Iran Hostage Crisis, which was headline news when the game was written. Additionally, one type of enemy which the player must defeat is the High Tollah, a name that resembles the title of Ayatollah Ruhollah Khomeini, the Iranian religious leader whose supporters took the American hostages.".
- Rescue_at_Rigel computingInput Computer_keyboard.
- Rescue_at_Rigel computingMedia Floppy_disk.
- Rescue_at_Rigel computingPlatform Apple_II_series.
- Rescue_at_Rigel computingPlatform Atari_8-bit_family.
- Rescue_at_Rigel computingPlatform Commodore_PET.
- Rescue_at_Rigel computingPlatform Commodore_VIC-20.
- Rescue_at_Rigel computingPlatform DOS.
- Rescue_at_Rigel computingPlatform TRS-80.
- Rescue_at_Rigel designer Jon_Freeman.
- Rescue_at_Rigel developer Epyx.
- Rescue_at_Rigel genre Science_fiction.
- Rescue_at_Rigel publisher Epyx.
- Rescue_at_Rigel requirement "No special requirements".
- Rescue_at_Rigel wikiPageID "2288382".
- Rescue_at_Rigel wikiPageRevisionID "594927007".
- Rescue_at_Rigel caption "Rescue at Rigel on the Atari 8-bit".
- Rescue_at_Rigel designer Jon_Freeman.
- Rescue_at_Rigel developer Epyx.
- Rescue_at_Rigel genre Role-playing_video_game.
- Rescue_at_Rigel genre Science_fiction.
- Rescue_at_Rigel hasPhotoCollection Rescue_at_Rigel.
- Rescue_at_Rigel id "/starquest-rescue-at-rigel".
- Rescue_at_Rigel input Computer_keyboard.
- Rescue_at_Rigel media "Various, usually one 5¼" disk".
- Rescue_at_Rigel modes Single-player_video_game.
- Rescue_at_Rigel name "Rescue at Rigel".
- Rescue_at_Rigel platforms Apple_II_series.
- Rescue_at_Rigel platforms Atari_8-bit_family.
- Rescue_at_Rigel platforms Commodore_PET.
- Rescue_at_Rigel platforms Commodore_VIC-20.
- Rescue_at_Rigel platforms DOS.
- Rescue_at_Rigel platforms TRS-80.
- Rescue_at_Rigel publisher "Epyx".
- Rescue_at_Rigel ratings "N/A".
- Rescue_at_Rigel released "1980".
- Rescue_at_Rigel requirements "No special requirements".
- Rescue_at_Rigel title "Rescue at Rigel".
- Rescue_at_Rigel subject Category:1980_video_games.
- Rescue_at_Rigel subject Category:Apple_II_games.
- Rescue_at_Rigel subject Category:Atari_8-bit_family_games.
- Rescue_at_Rigel subject Category:Commodore_VIC-20_games.
- Rescue_at_Rigel subject Category:DOS_games.
- Rescue_at_Rigel subject Category:Epyx_games.
- Rescue_at_Rigel subject Category:Role-playing_video_games.
- Rescue_at_Rigel type 1980VideoGames.
- Rescue_at_Rigel type Abstraction100002137.
- Rescue_at_Rigel type Act100030358.
- Rescue_at_Rigel type Activity100407535.
- Rescue_at_Rigel type AppleIIGames.
- Rescue_at_Rigel type Atari8-bitFamilyGames.
- Rescue_at_Rigel type CommodoreVIC-20Games.
- Rescue_at_Rigel type ComputerGame100458890.
- Rescue_at_Rigel type Contest107456188.
- Rescue_at_Rigel type DOSGames.
- Rescue_at_Rigel type Diversion100426928.
- Rescue_at_Rigel type EpyxGames.
- Rescue_at_Rigel type Event100029378.
- Rescue_at_Rigel type Game100430606.
- Rescue_at_Rigel type Game100456199.
- Rescue_at_Rigel type PsychologicalFeature100023100.
- Rescue_at_Rigel type Role-playingVideoGames.
- Rescue_at_Rigel type SocialEvent107288639.
- Rescue_at_Rigel type YagoPermanentlyLocatedEntity.
- Rescue_at_Rigel type Software.
- Rescue_at_Rigel type VideoGame.
- Rescue_at_Rigel type Work.
- Rescue_at_Rigel type CreativeWork.
- Rescue_at_Rigel type InformationEntity.
- Rescue_at_Rigel comment "Rescue at Rigel is a 1980 science fiction computer role-playing game written and published by Automated Simulations (later known as Epyx), and later branded as part of the Starquest series. The game was released for the Apple II, DOS, as a PC Booter, TRS-80, VIC-20, and Atari 8-bit. Rescue at Rigel was soon followed by Star Warrior in the "Starquest" series, although Star Warrior used a more heavily modified game engine than Rigel.Players take on the role of adventurer Sudden Smith.".
- Rescue_at_Rigel label "Rescue at Rigel".
- Rescue_at_Rigel sameAs m.0713k3.
- Rescue_at_Rigel sameAs Q7315011.
- Rescue_at_Rigel sameAs Q7315011.
- Rescue_at_Rigel sameAs Rescue_at_Rigel.
- Rescue_at_Rigel wasDerivedFrom Rescue_at_Rigel?oldid=594927007.
- Rescue_at_Rigel isPrimaryTopicOf Rescue_at_Rigel.
- Rescue_at_Rigel name "Rescue at Rigel".