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- Souls_in_the_System abstract "Souls in the System is a top-down view scrolling shooter video game created by a company called Terminal Sunset for the Macintosh. This game is a sequel to ShadowWraith.Souls in the System works well on Mac OS 7 through OS 8.6. Support on later operating systems is limited at best, though it may be possible to run using an emulation of an older operating system.As of 2011, StarPlay no longer directly sells games.".
- Souls_in_the_System developer Terminal_Sunset.
- Souls_in_the_System genre Shoot_'em_up.
- Souls_in_the_System requirement "Macintosh System 7.0 or higher, 33 MHz 68030 or faster processor (68040 or Power Macintosh reommended), 13 inch (640×480) or larger display capable of 256 colors, 8 MB RAM, double-speed or faster CD-ROM drive. Supports CD Quality, 16-bit stereo sound. Accelerated for Power Macintosh.".
- Souls_in_the_System wikiPageExternalLink anchor6328809.
- Souls_in_the_System wikiPageID "2728379".
- Souls_in_the_System wikiPageRevisionID "426395793".
- Souls_in_the_System designer "Ravi Mehta".
- Souls_in_the_System developer Terminal_Sunset.
- Souls_in_the_System genre "Scrolling shooter".
- Souls_in_the_System hasPhotoCollection Souls_in_the_System.
- Souls_in_the_System media "CD".
- Souls_in_the_System modes "Single Player, Multiplayer".
- Souls_in_the_System platforms "Macintosh".
- Souls_in_the_System publisher "StarPlay".
- Souls_in_the_System released "1996".
- Souls_in_the_System requirements "Macintosh System 7.0 or higher, 33 MHz 68030 or faster processor , 13 inch or larger display capable of 256 colors, 8 MB RAM, double-speed or faster CD-ROM drive. Supports CD Quality, 16-bit stereo sound. Accelerated for Power Macintosh.".
- Souls_in_the_System title "Souls in the System".
- Souls_in_the_System subject Category:1996_video_games.
- Souls_in_the_System subject Category:Mac_OS-only_games.
- Souls_in_the_System subject Category:Scrolling_shooters.
- Souls_in_the_System type 1996VideoGames.
- Souls_in_the_System type Abstraction100002137.
- Souls_in_the_System type Act100030358.
- Souls_in_the_System type Activity100407535.
- Souls_in_the_System type ComputerGame100458890.
- Souls_in_the_System type Contest107456188.
- Souls_in_the_System type Diversion100426928.
- Souls_in_the_System type Event100029378.
- Souls_in_the_System type Game100430606.
- Souls_in_the_System type Game100456199.
- Souls_in_the_System type MacOS-onlyGames.
- Souls_in_the_System type PsychologicalFeature100023100.
- Souls_in_the_System type SocialEvent107288639.
- Souls_in_the_System type YagoPermanentlyLocatedEntity.
- Souls_in_the_System type Software.
- Souls_in_the_System type VideoGame.
- Souls_in_the_System type Work.
- Souls_in_the_System type CreativeWork.
- Souls_in_the_System type InformationEntity.
- Souls_in_the_System comment "Souls in the System is a top-down view scrolling shooter video game created by a company called Terminal Sunset for the Macintosh. This game is a sequel to ShadowWraith.Souls in the System works well on Mac OS 7 through OS 8.6. Support on later operating systems is limited at best, though it may be possible to run using an emulation of an older operating system.As of 2011, StarPlay no longer directly sells games.".
- Souls_in_the_System label "Souls in the System".
- Souls_in_the_System sameAs m.07_ct9.
- Souls_in_the_System sameAs Q7564535.
- Souls_in_the_System sameAs Q7564535.
- Souls_in_the_System sameAs Souls_in_the_System.
- Souls_in_the_System wasDerivedFrom Souls_in_the_System?oldid=426395793.
- Souls_in_the_System isPrimaryTopicOf Souls_in_the_System.
- Souls_in_the_System name "Souls in the System".