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- Tunnels_of_Doom abstract "Tunnels of Doom is a video game programmed by Kevin Kenney in 1982 for the TI-99/4A computer system. It is consistently listed by TI-99/4A fans as one of the top games available for the system. It was released in three formats: disk, cassette, and cartridge, as part number PHM3042T.The game is one of the first graphical role-playing video games . Based loosely on the tabletop role-playing game Dungeons & Dragons, it is a standard dungeon crawl adventure in which a player or number of players controls the fates of 1–4 characters as they navigate through a maze of tunnels. Despite the lack of a progressive storyline, it possesses many elements duplicated by later computer role-playing games.Texas Instruments used the game in its marketing, citing it as entertainment software of "strategy and logic".The features of the game include: Control of up to 4 characters, renamed to the players' wishes. Alternatively, four players could each control a character during the combat encounters. Four character classes — fighter, rogue, wizard for games involving 2–4 characters, and a "hero" class for one player games. An encounter area that uses turn-based combat sequences. A dungeon crawl through various dungeon rooms in 3D, with an auto-map display. A display of all of the characters' health and damage which can be monitored in combat. A variety of monsters which grow progressively more difficult as the characters move through the dungeon. The ability to listen for monsters at a door before deciding to open it. Random encounters with monsters. A variety of weapons and armor purchased at stores within the dungeon or picked up as treasure. A variety of magical treasures, which the players must figure out how to use. Characters that are killed remain part of the group, and will eventually come back to good health as long as at least one party member remains alive. Dead characters can still perform (or be made to perform) certain tasks including holding weapons and drinking from fountains. Fountains on each level. Characters can drink from fountains. The 'water' can increase or decrease a players total hit points, health, luck, etc. Three difficulty levels, 1-10 floors. The higher the floor and difficulty, the more powerful the creatures. A lost king and his orb. Find the king and his orb and return them to the surface to win. Both the king and orb have to be found within a certain number of turns, or they will be destroyed. Once the king is found, the players will be attacked in the hallways by wandering creatures. Also included is an 'easy' quest called 'Pennies and Prizes', with no monsters or traps.The music for Tunnels of Doom was composed by Hank Mishkoff, a TI programmer who also wrote the music for the TI-99/4 Demonstration program and other early TI-99/4 programs. Mishkoff originally created the music for The Attack, an earlier program; however, TI rejected the composition for that game, using it with Tunnels of Doom instead.In 2008, Howard Kistler of DreamCodex developed a revised version of the game, which he called Tunnels of Doom Reboot, that featured music by German composer Frank Scheffel.".
- Tunnels_of_Doom composer Hank_Mishkoff.
- Tunnels_of_Doom computingInput Computer_keyboard.
- Tunnels_of_Doom computingMedia Compact_Cassette.
- Tunnels_of_Doom computingMedia ROM_cartridge.
- Tunnels_of_Doom computingPlatform 4A.
- Tunnels_of_Doom designer Kevin_Kenney.
- Tunnels_of_Doom developer Texas_Instruments.
- Tunnels_of_Doom genre Role-playing_game.
- Tunnels_of_Doom publisher Texas_Instruments.
- Tunnels_of_Doom wikiPageExternalLink tunnels.
- Tunnels_of_Doom wikiPageExternalLink showprog.cgi?search=Classic99.
- Tunnels_of_Doom wikiPageID "1463400".
- Tunnels_of_Doom wikiPageRevisionID "592162862".
- Tunnels_of_Doom composer "Hank Mishkoff".
- Tunnels_of_Doom date "October 2008".
- Tunnels_of_Doom designer "Kevin Kenney".
- Tunnels_of_Doom developer Texas_Instruments.
- Tunnels_of_Doom genre Role-playing_game.
- Tunnels_of_Doom hasPhotoCollection Tunnels_of_Doom.
- Tunnels_of_Doom input Computer_keyboard.
- Tunnels_of_Doom media Compact_Cassette.
- Tunnels_of_Doom media ROM_cartridge.
- Tunnels_of_Doom modes Single-player_video_game.
- Tunnels_of_Doom platforms 4A.
- Tunnels_of_Doom publisher Texas_Instruments.
- Tunnels_of_Doom reason "does not meet project guidelines".
- Tunnels_of_Doom released "1982".
- Tunnels_of_Doom title "Tunnels of Doom".
- Tunnels_of_Doom subject Category:1982_video_games.
- Tunnels_of_Doom subject Category:Cooperative_video_games.
- Tunnels_of_Doom subject Category:Role-playing_video_games.
- Tunnels_of_Doom subject 4A_games.
- Tunnels_of_Doom subject Category:Video_game_cleanup.
- Tunnels_of_Doom type 1982VideoGames.
- Tunnels_of_Doom type Abstraction100002137.
- Tunnels_of_Doom type Act100030358.
- Tunnels_of_Doom type Activity100407535.
- Tunnels_of_Doom type ComputerGame100458890.
- Tunnels_of_Doom type Contest107456188.
- Tunnels_of_Doom type CooperativeVideoGames.
- Tunnels_of_Doom type Diversion100426928.
- Tunnels_of_Doom type Event100029378.
- Tunnels_of_Doom type Game100430606.
- Tunnels_of_Doom type Game100456199.
- Tunnels_of_Doom type PsychologicalFeature100023100.
- Tunnels_of_Doom type Role-playingVideoGames.
- Tunnels_of_Doom type SocialEvent107288639.
- Tunnels_of_Doom type 4AGames.
- Tunnels_of_Doom type YagoPermanentlyLocatedEntity.
- Tunnels_of_Doom type Software.
- Tunnels_of_Doom type VideoGame.
- Tunnels_of_Doom type Work.
- Tunnels_of_Doom type CreativeWork.
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- Tunnels_of_Doom comment "Tunnels of Doom is a video game programmed by Kevin Kenney in 1982 for the TI-99/4A computer system. It is consistently listed by TI-99/4A fans as one of the top games available for the system. It was released in three formats: disk, cassette, and cartridge, as part number PHM3042T.The game is one of the first graphical role-playing video games .".
- Tunnels_of_Doom label "Tunnels of Doom".
- Tunnels_of_Doom sameAs m.053jzb.
- Tunnels_of_Doom sameAs Q7853334.
- Tunnels_of_Doom sameAs Q7853334.
- Tunnels_of_Doom sameAs Tunnels_of_Doom.
- Tunnels_of_Doom wasDerivedFrom Tunnels_of_Doom?oldid=592162862.
- Tunnels_of_Doom isPrimaryTopicOf Tunnels_of_Doom.
- Tunnels_of_Doom name "Tunnels of Doom".