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- Ultima_VII_Part_Two:_Serpent_Isle abstract "Ultima VII Part Two: Serpent Isle is a role-playing video game released in 1993 as part of the core Ultima series, its story beginning eighteen months after the conclusion of Ultima VII Part One: The Black Gate. (The storyline of the spin-off game Ultima Underworld II: Labyrinth of Worlds takes place in the time between the two parts of Ultima VII, beginning on the first anniversary of the conclusion of Ultima VII Part One.)In Serpent Isle, the Avatar follows Batlin to the eponymous land called Serpent Isle, finding three city-states founded by those who left Britannia generations before and ancient ruins from a still-older lost civilization that was there long before them.This is the first game in the main Ultima series to completely take place outside Britannia as it has been known since Ultima III. It is also more linear than the earlier parts — unlike the earlier games, where the order in which quests were completed was of little concern, the new approach makes it possible to give the game a more carefully plotted storyline, while at the same time somewhat limiting the player's choice. Additionally, there are few optional sub-quests; every objective somehow ties into the main quest.Unlike the four previous Ultimas, the companions do not take issue with theft or murder. The only punishment for such behavior is if characters outside the party witness it. As the world of Serpent Isle does not emphasize the virtues the way Britannia does, guards will sometimes ask for bribes from the Avatar, if the player is caught stealing or murdering; bribing the guards was last possible in the game Ultima III.Since most of the game's code was recycled from The Black Gate, it was decided not to call it Ultima VIII; Richard Garriott had stated in interviews around 1988 that no two Ultimas shared the same source code, unlike the then-competing The Bard's Tale series, and he may have felt bound by this statement.A clue-book was published for the game, titled Balancing the Scales.".
- Ultima_VII_Part_Two:_Serpent_Isle composer Dana_Karl_Glover.
- Ultima_VII_Part_Two:_Serpent_Isle computingInput Computer_keyboard.
- Ultima_VII_Part_Two:_Serpent_Isle computingInput Mouse_(computing).
- Ultima_VII_Part_Two:_Serpent_Isle computingMedia CD-ROM.
- Ultima_VII_Part_Two:_Serpent_Isle computingPlatform DOS.
- Ultima_VII_Part_Two:_Serpent_Isle computingPlatform Exult.
- Ultima_VII_Part_Two:_Serpent_Isle developer Origin_Systems.
- Ultima_VII_Part_Two:_Serpent_Isle director Richard_Garriott.
- Ultima_VII_Part_Two:_Serpent_Isle genre Role-playing_video_game.
- Ultima_VII_Part_Two:_Serpent_Isle producer Warren_Spector.
- Ultima_VII_Part_Two:_Serpent_Isle publisher Origin_Systems.
- Ultima_VII_Part_Two:_Serpent_Isle releaseDate "1993-03-25".
- Ultima_VII_Part_Two:_Serpent_Isle wikiPageExternalLink Ultima_VII_Part_Two.
- Ultima_VII_Part_Two:_Serpent_Isle wikiPageID "1159667".
- Ultima_VII_Part_Two:_Serpent_Isle wikiPageRevisionID "582696445".
- Ultima_VII_Part_Two:_Serpent_Isle composer Dana_Karl_Glover.
- Ultima_VII_Part_Two:_Serpent_Isle designer "Bill Armintrout".
- Ultima_VII_Part_Two:_Serpent_Isle developer Origin_Systems.
- Ultima_VII_Part_Two:_Serpent_Isle director Richard_Garriott.
- Ultima_VII_Part_Two:_Serpent_Isle engine "Ultima VII Engine".
- Ultima_VII_Part_Two:_Serpent_Isle genre Role-playing_video_game.
- Ultima_VII_Part_Two:_Serpent_Isle hasPhotoCollection Ultima_VII_Part_Two:_Serpent_Isle.
- Ultima_VII_Part_Two:_Serpent_Isle input "Keyboard and Mouse".
- Ultima_VII_Part_Two:_Serpent_Isle media "5.25".
- Ultima_VII_Part_Two:_Serpent_Isle modes Single-player_video_game.
- Ultima_VII_Part_Two:_Serpent_Isle platforms "DOS and others through Exult".
- Ultima_VII_Part_Two:_Serpent_Isle producer Warren_Spector.
- Ultima_VII_Part_Two:_Serpent_Isle publisher "Origin Systems".
- Ultima_VII_Part_Two:_Serpent_Isle ratings "ESRB: T".
- Ultima_VII_Part_Two:_Serpent_Isle ratings "USK: 12+".
- Ultima_VII_Part_Two:_Serpent_Isle released "1993-03-25".
- Ultima_VII_Part_Two:_Serpent_Isle title "Ultima VII Part Two: Serpent Isle".
- Ultima_VII_Part_Two:_Serpent_Isle subject Category:1993_video_games.
- Ultima_VII_Part_Two:_Serpent_Isle subject Category:DOS_games.
- Ultima_VII_Part_Two:_Serpent_Isle subject Category:Open_world_video_games.
- Ultima_VII_Part_Two:_Serpent_Isle subject Category:Role-playing_video_games.
- Ultima_VII_Part_Two:_Serpent_Isle subject Category:Single-player-only_video_games.
- Ultima_VII_Part_Two:_Serpent_Isle subject Category:Ultima.
- Ultima_VII_Part_Two:_Serpent_Isle subject Category:Video_game_sequels.
- Ultima_VII_Part_Two:_Serpent_Isle subject Category:Video_games_featuring_protagonists_of_selectable_gender.
- Ultima_VII_Part_Two:_Serpent_Isle subject Category:Video_games_with_expansion_packs.
- Ultima_VII_Part_Two:_Serpent_Isle subject Category:Video_games_with_oblique_graphics.
- Ultima_VII_Part_Two:_Serpent_Isle type Software.
- Ultima_VII_Part_Two:_Serpent_Isle type VideoGame.
- Ultima_VII_Part_Two:_Serpent_Isle type Work.
- Ultima_VII_Part_Two:_Serpent_Isle type CreativeWork.
- Ultima_VII_Part_Two:_Serpent_Isle type InformationEntity.
- Ultima_VII_Part_Two:_Serpent_Isle comment "Ultima VII Part Two: Serpent Isle is a role-playing video game released in 1993 as part of the core Ultima series, its story beginning eighteen months after the conclusion of Ultima VII Part One: The Black Gate.".
- Ultima_VII_Part_Two:_Serpent_Isle label "Ultima VII Part Two: Serpent Isle".
- Ultima_VII_Part_Two:_Serpent_Isle label "Ultima VII Part Two: Serpent Isle".
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- Ultima_VII_Part_Two:_Serpent_Isle sameAs Q4049310.
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- Ultima_VII_Part_Two:_Serpent_Isle wasDerivedFrom Ultima_VII_Part_Two:_Serpent_Isle?oldid=582696445.
- Ultima_VII_Part_Two:_Serpent_Isle isPrimaryTopicOf Ultima_VII_Part_Two:_Serpent_Isle.
- Ultima_VII_Part_Two:_Serpent_Isle name "Ultima VII Part Two: Serpent Isle".