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- Virtual_Theatre abstract "The Virtual Theatre is a computer game engine designed by Revolution Software to produce adventure games for computer platforms. The engine allowed their team to script events, and move animated sprites against a drawn background with moving elements using a point-and-click style interface. Upon its first release, it rivaled competing engines like LucasArts' SCUMM and Sierra's Creative Interpreter, due to its then high level of artificial intelligence. The engine was first proposed in 1989, while the first game to use it, Lure of the Temptress, was released in 1992, followed by Beneath a Steel Sky (1994), Broken Sword: The Shadow of the Templars (1996) and Broken Sword II: The Smoking Mirror (1997).It allowed in-game characters to wander around the gameworld independently of each other, performing "every day life" actions, which was not previously possible, and all characters and objects occupied space, and consequently, non-player characters had to side-step the player's protogonist and any other object they came across, as well as the player had to side step them, achieving a more realistic game world than previous engines were unable to provide, though non-player characters could unwittingly block a path as the player was traversing the game scene. Non-player characters performed much simpler tasks with each release due to size constraints.Games that use the Virtual Theatre engine can be now played on modern hardware using ScummVM, which as a result allows the engine to run on platforms where the titles were not officially released. In 2012, it was confirmed that the engine will be revived as "Virtual Theatre 7" for the upcoming fifth Broken Sword titled Broken Sword: The Serpent's Curse (2013).".
- Virtual_Theatre computingPlatform Amiga.
- Virtual_Theatre computingPlatform Atari_ST.
- Virtual_Theatre computingPlatform IBM_PC_compatible.
- Virtual_Theatre computingPlatform Linux.
- Virtual_Theatre computingPlatform Macintosh.
- Virtual_Theatre computingPlatform Microsoft_Windows.
- Virtual_Theatre computingPlatform PlayStation_(console).
- Virtual_Theatre developer Revolution_Software.
- Virtual_Theatre genre Game_engine.
- Virtual_Theatre license Proprietary_software.
- Virtual_Theatre wikiPageExternalLink revolution.co.uk.
- Virtual_Theatre wikiPageExternalLink brokenswordofficial.
- Virtual_Theatre wikiPageExternalLink revolutionsoftware.
- Virtual_Theatre wikiPageID "1839545".
- Virtual_Theatre wikiPageRevisionID "605451807".
- Virtual_Theatre developer Revolution_Software.
- Virtual_Theatre genre Game_engine.
- Virtual_Theatre hasPhotoCollection Virtual_Theatre.
- Virtual_Theatre license Proprietary_software.
- Virtual_Theatre logo File:Virtual_Theatre.png.
- Virtual_Theatre platform "Amiga, Atari ST, PC , PlayStation, Macintosh, Linux".
- Virtual_Theatre title "Virtual Theatre".
- Virtual_Theatre website revolution.co.uk.
- Virtual_Theatre subject Category:1992_software.
- Virtual_Theatre subject Category:Adventure_game_engines.
- Virtual_Theatre subject Category:Virtual_Theatre_engine_games.
- Virtual_Theatre type Abstraction100002137.
- Virtual_Theatre type Code106355894.
- Virtual_Theatre type CodingSystem106353757.
- Virtual_Theatre type Communication100033020.
- Virtual_Theatre type Contest107456188.
- Virtual_Theatre type Event100029378.
- Virtual_Theatre type Game100456199.
- Virtual_Theatre type PsychologicalFeature100023100.
- Virtual_Theatre type SocialEvent107288639.
- Virtual_Theatre type Software106566077.
- Virtual_Theatre type VirtualTheatreEngineGames.
- Virtual_Theatre type Writing106359877.
- Virtual_Theatre type WrittenCommunication106349220.
- Virtual_Theatre type YagoPermanentlyLocatedEntity.
- Virtual_Theatre type Software.
- Virtual_Theatre type Work.
- Virtual_Theatre type CreativeWork.
- Virtual_Theatre type InformationEntity.
- Virtual_Theatre comment "The Virtual Theatre is a computer game engine designed by Revolution Software to produce adventure games for computer platforms. The engine allowed their team to script events, and move animated sprites against a drawn background with moving elements using a point-and-click style interface. Upon its first release, it rivaled competing engines like LucasArts' SCUMM and Sierra's Creative Interpreter, due to its then high level of artificial intelligence.".
- Virtual_Theatre label "Virtual Theatre".
- Virtual_Theatre label "Virtual Theatre".
- Virtual_Theatre label "Virtual Theatre".
- Virtual_Theatre label "Virtual Theatre".
- Virtual_Theatre label "Virtual Theatre".
- Virtual_Theatre sameAs Virtual_Theatre.
- Virtual_Theatre sameAs Virtual_Theatre.
- Virtual_Theatre sameAs Virtual_Theatre.
- Virtual_Theatre sameAs m.05__l8.
- Virtual_Theatre sameAs Q596572.
- Virtual_Theatre sameAs Q596572.
- Virtual_Theatre sameAs Virtual_Theatre.
- Virtual_Theatre wasDerivedFrom Virtual_Theatre?oldid=605451807.
- Virtual_Theatre homepage revolution.co.uk.
- Virtual_Theatre isPrimaryTopicOf Virtual_Theatre.