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- Crystal_Tools abstract "Crystal Tools is a game engine created and used internally by Square Enix. It combines standard libraries for elements such as graphics, sound and artificial intelligence, and provides game developers with various authoring tools. The target systems of Crystal Tools are the PlayStation 3, the Xbox 360, Microsoft Windows and the Wii, making cross-platform production more feasible. The idea for the engine sprung from Square Enix's desire to have a unified game development environment in order to effectively share the technology and know-how of the company's individual teams. Starting out as the code-named White Engine of the then PlayStation 3-exclusive Final Fantasy XIII, Crystal Tools entered development in August 2005. The decision to expand its compatibility to other game projects and systems marked the official project start for a company-wide engine. Development was carried out by the Research and Development Division specifically established for this purpose and headed by programmer Taku Murata. As Square Enix's biggest project to date, the creation of Crystal Tools caused substantial problems in the simultaneous production of several flagship titles.".
- Crystal_Tools computingPlatform Microsoft_Windows.
- Crystal_Tools computingPlatform PlayStation_3.
- Crystal_Tools computingPlatform Wii.
- Crystal_Tools computingPlatform Xbox_360.
- Crystal_Tools developer Square_Enix.
- Crystal_Tools genre Game_engine.
- Crystal_Tools license Proprietary_software.
- Crystal_Tools wikiPageID "5089564".
- Crystal_Tools wikiPageRevisionID "606482449".
- Crystal_Tools developer Square_Enix.
- Crystal_Tools genre Game_engine.
- Crystal_Tools hasPhotoCollection Crystal_Tools.
- Crystal_Tools license Proprietary_software.
- Crystal_Tools name "Crystal Tools".
- Crystal_Tools platform Microsoft_Windows.
- Crystal_Tools platform PlayStation_3.
- Crystal_Tools platform Wii.
- Crystal_Tools platform Xbox_360.
- Crystal_Tools released "September 2007".
- Crystal_Tools wordnet_type synset-software-noun-1.
- Crystal_Tools subject Category:2007_software.
- Crystal_Tools subject Category:Square_Enix.
- Crystal_Tools subject Category:Video_game_engines.
- Crystal_Tools type Abstraction100002137.
- Crystal_Tools type Code106355894.
- Crystal_Tools type CodingSystem106353757.
- Crystal_Tools type Communication100033020.
- Crystal_Tools type Software106566077.
- Crystal_Tools type Writing106359877.
- Crystal_Tools type WrittenCommunication106349220.
- Crystal_Tools type Software.
- Crystal_Tools type Work.
- Crystal_Tools type CreativeWork.
- Crystal_Tools type SoftwareObject.
- Crystal_Tools type InformationEntity.
- Crystal_Tools comment "Crystal Tools is a game engine created and used internally by Square Enix. It combines standard libraries for elements such as graphics, sound and artificial intelligence, and provides game developers with various authoring tools. The target systems of Crystal Tools are the PlayStation 3, the Xbox 360, Microsoft Windows and the Wii, making cross-platform production more feasible.".
- Crystal_Tools label "Crystal Tools".
- Crystal_Tools label "Crystal Tools".
- Crystal_Tools label "Crystal Tools".
- Crystal_Tools label "Crystal Tools".
- Crystal_Tools label "Crystal Tools".
- Crystal_Tools label "كريستال تولز".
- Crystal_Tools label "水晶工具".
- Crystal_Tools sameAs Crystal_Tools.
- Crystal_Tools sameAs Crystal_Tools.
- Crystal_Tools sameAs Crystal_Tools.
- Crystal_Tools sameAs m.03bxh69.
- Crystal_Tools sameAs Q1142416.
- Crystal_Tools sameAs Q1142416.
- Crystal_Tools sameAs Crystal_Tools.
- Crystal_Tools wasDerivedFrom Crystal_Tools?oldid=606482449.
- Crystal_Tools isPrimaryTopicOf Crystal_Tools.
- Crystal_Tools name "Crystal Tools".