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- catalog abstract "During the last few years, a large number of science-based games, simulations and case studies have been developed, and these are now starting to be built into the curricula of our schools, colleges and universities. The use of such exercises seems certain to increase as more and more teachers, lecturers and curriculum designers become aware of their great potential. Until now, however, these developments have been hampered by the fact that there has been no basic text on science-based games, and no source book to whcih potential users could refer to find out what exercises were available in their particular field. This book has been written in an attempt to fill both these gaps. - Introduction.".
- catalog contributor b1443379.
- catalog contributor b1443380.
- catalog contributor b1443381.
- catalog created "1980.".
- catalog date "1980".
- catalog date "1980.".
- catalog dateCopyrighted "1980.".
- catalog description "Bibliography: p. [209]-211.".
- catalog description "During the last few years, a large number of science-based games, simulations and case studies have been developed, and these are now starting to be built into the curricula of our schools, colleges and universities. The use of such exercises seems certain to increase as more and more teachers, lecturers and curriculum designers become aware of their great potential. Until now, however, these developments have been hampered by the fact that there has been no basic text on science-based games, and no source book to whcih potential users could refer to find out what exercises were available in their particular field. This book has been written in an attempt to fill both these gaps. - Introduction.".
- catalog description "Introduction -- Part one : The potential role of games and simulations in science education. General introduction to games and simulations -- How games and simulations can be used in science education -- Card and board games -- Other manual exercises -- Computer-based exercises -- Selecting, adapting and using existing exercises -- Designing your own exercises -- Evaluating games, simulations and case studies -- Part 2 : Data sheets on science-based exercises. Physics-based exercises -- Chemistry-based exercises -- Biology-based exercises -- Other exercises with some science or technology content.".
- catalog extent "216 p. :".
- catalog hasFormat "Games and simulations in science education.".
- catalog identifier "089397093X :".
- catalog isFormatOf "Games and simulations in science education.".
- catalog issued "1980".
- catalog issued "1980.".
- catalog language "eng".
- catalog publisher "New York : Nichols Pub. Co.,".
- catalog relation "Games and simulations in science education.".
- catalog subject "Educational games.".
- catalog subject "Q181 .E62 1981".
- catalog subject "Science Study and teaching.".
- catalog subject "Simulation games in education.".
- catalog tableOfContents "Introduction -- Part one : The potential role of games and simulations in science education. General introduction to games and simulations -- How games and simulations can be used in science education -- Card and board games -- Other manual exercises -- Computer-based exercises -- Selecting, adapting and using existing exercises -- Designing your own exercises -- Evaluating games, simulations and case studies -- Part 2 : Data sheets on science-based exercises. Physics-based exercises -- Chemistry-based exercises -- Biology-based exercises -- Other exercises with some science or technology content.".
- catalog title "Games & simulations in science education / Henry Ellington, Eric Addinall & Fred Percival.".
- catalog type "text".