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- 2012045991 contributor B12479734.
- 2012045991 date "2014".
- 2012045991 description "Machine generated contents note: Chapter 1 My Role on the TeamChapter 2 Computerized Entertainment and ClassificationChapter 3 Evolution of the GameChapter 4 Perspective, Scene Design, and Basic AnimationChapter 5 Collision Theory and LogicChapter 6 Game Systems, Personal Computers and HardwareChapter 7 Play and Game CultureChapter 8 Reverse Engineering and Professional ReviewsChapter 9 Large-Scale Design ProcessChapter 10 Global Economy and Supply Chain.".
- 2012045991 extent "400 pages :".
- 2012045991 identifier "9781619602786 (hardback)".
- 2012045991 issued "2014".
- 2012045991 language "eng".
- 2012045991 subject "794.8/1536 23".
- 2012045991 subject "COMPUTERS / Programming / Games. bisacsh".
- 2012045991 subject "COMPUTERS / Software Development & Engineering / General. bisacsh".
- 2012045991 subject "Computer games Programming.".
- 2012045991 subject "EDUCATION / General. bisacsh".
- 2012045991 subject "QA76.76.C672 P56 2014".
- 2012045991 subject "Video games Design.".
- 2012045991 tableOfContents "Machine generated contents note: Chapter 1 My Role on the TeamChapter 2 Computerized Entertainment and ClassificationChapter 3 Evolution of the GameChapter 4 Perspective, Scene Design, and Basic AnimationChapter 5 Collision Theory and LogicChapter 6 Game Systems, Personal Computers and HardwareChapter 7 Play and Game CultureChapter 8 Reverse Engineering and Professional ReviewsChapter 9 Large-Scale Design ProcessChapter 10 Global Economy and Supply Chain.".
- 2012045991 title "Video game design foundations / D. Michael Ploor, MBA, National Board Certified Teacher, STEM Curriculum Intergration Specialist, School District of Hillsborough County, Tampa, Florida.".
- 2012045991 type "text".