Matches in DBpedia 2014 for { ?s <http://dbpedia.org/property/usedfor> ?o. }
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- Epsilon-equilibrium usedfor "stochastic games".
- Evolutionarily_stable_strategy usedfor "Biological modeling and Evolutionary game theory".
- Folk_theorem_(game_theory) usedfor "Infinitely repeated games".
- Manipulated_Nash_equilibrium usedfor "Dynamic games of imperfect information".
- Markov_perfect_equilibrium usedfor Oligopoly.
- Markov_perfect_equilibrium usedfor Price_war.
- Markov_perfect_equilibrium usedfor Tacit_collusion.
- Nash_equilibrium usedfor "All non-cooperative games".
- Quantal_response_equilibrium usedfor "Non-cooperative games".
- Quasi-perfect_equilibrium usedfor "Extensive form games".
- Risk_dominance usedfor "Non-cooperative games".
- Self-confirming_equilibrium usedfor "Extensive-form games".
- Sequential_equilibrium usedfor "Extensive form games".
- Stochastically_stable_equilibrium usedfor Evolutionary_game_theory.
- Strong_Nash_equilibrium usedfor "All non-cooperative games of more than 2 players".
- Subgame_perfect_equilibrium usedfor "Extensive form games".
- Trembling_hand_perfect_equilibrium usedfor "Extensive form games".