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- Alternate_frame_rendering abstract "Alternate Frame Rendering (AFR) is a technique of graphics rendering in personal computers which combines the work output of two or more graphics processing units (GPU) for a single monitor, in order to improve image quality, or to accelerate the rendering performance. The technique is that one graphics processing unit computes all the odd video frames, the other renders the even frames. This technique is useful for generating 3D video sequences in real time, improving or filtering textured polygons and performing other computationally intensive tasks, typically associated with computer gaming, CAD and 3D modeling.One disadvantage of AFR is a defect known as micro stuttering.".
- Alternate_frame_rendering wikiPageID "7473833".
- Alternate_frame_rendering wikiPageRevisionID "598036350".
- Alternate_frame_rendering hasPhotoCollection Alternate_frame_rendering.
- Alternate_frame_rendering subject Category:3D_rendering.
- Alternate_frame_rendering comment "Alternate Frame Rendering (AFR) is a technique of graphics rendering in personal computers which combines the work output of two or more graphics processing units (GPU) for a single monitor, in order to improve image quality, or to accelerate the rendering performance. The technique is that one graphics processing unit computes all the odd video frames, the other renders the even frames.".
- Alternate_frame_rendering label "Alternate Frame Rendering (Modus)".
- Alternate_frame_rendering label "Alternate frame rendering".
- Alternate_frame_rendering sameAs Alternate_Frame_Rendering_(Modus).
- Alternate_frame_rendering sameAs m.0262vhy.
- Alternate_frame_rendering sameAs Q438393.
- Alternate_frame_rendering sameAs Q438393.
- Alternate_frame_rendering wasDerivedFrom Alternate_frame_rendering?oldid=598036350.
- Alternate_frame_rendering isPrimaryTopicOf Alternate_frame_rendering.