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- Armored_Task_Force abstract "Armored Task Force is a hyper-realistic computer wargame developed by ProSIM Company and published by Shrapnel Games. The lead developer was ProSIM Company founder, Pat Proctor. It is a modern combat simulation and includes four campaigns, set in Death Valley, at the National Training Center at Fort Irwin, CA, in a hypothetical World War III in the Fulda Gap, and in a hypothetical war in Iraq (the game was created before Operation Iraqi Freedom). The game built on the innovative pausable real time gameplay (which allows players to evaluate the big picture and issue orders while the game is paused) of its predecessor, BCT Commander. It also introduced a revolutionary friendly AI and hierarchy system that allowed the player to command his forces at any level from the individual vehicle to the battalion level.The game engine for Armored Task Force spawned an entire series of ProSIM games, including The Falklands War: 1982 (developed by Gary Bezant) and Raging Tiger: The Second Korean War and The Star and the Crescent (developed by Curt Pangracs). The game engine was also the foundation for ProSIM's Air Assault Task Force, its next generation engine.".
- Armored_Task_Force wikiPageExternalLink www.prosimco.com.
- Armored_Task_Force wikiPageExternalLink writing.
- Armored_Task_Force wikiPageExternalLink www.shrapnelgames.com.
- Armored_Task_Force wikiPageExternalLink ATF_page.html.
- Armored_Task_Force wikiPageExternalLink RT_page.html.
- Armored_Task_Force wikiPageExternalLink TFW_page.html.
- Armored_Task_Force wikiPageExternalLink TSATC_page.html.
- Armored_Task_Force wikiPageID "21746657".
- Armored_Task_Force wikiPageRevisionID "399820520".
- Armored_Task_Force hasPhotoCollection Armored_Task_Force.
- Armored_Task_Force subject Category:Computer_wargames.
- Armored_Task_Force comment "Armored Task Force is a hyper-realistic computer wargame developed by ProSIM Company and published by Shrapnel Games. The lead developer was ProSIM Company founder, Pat Proctor. It is a modern combat simulation and includes four campaigns, set in Death Valley, at the National Training Center at Fort Irwin, CA, in a hypothetical World War III in the Fulda Gap, and in a hypothetical war in Iraq (the game was created before Operation Iraqi Freedom).".
- Armored_Task_Force label "Armored Task Force".
- Armored_Task_Force sameAs m.05mzr_g.
- Armored_Task_Force sameAs Q4793713.
- Armored_Task_Force sameAs Q4793713.
- Armored_Task_Force wasDerivedFrom Armored_Task_Force?oldid=399820520.
- Armored_Task_Force isPrimaryTopicOf Armored_Task_Force.