Matches in DBpedia 2014 for { <http://dbpedia.org/resource/Bink_Video> ?p ?o. }
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- Bink_Video abstract "Bink is a proprietary video file format (extension .bik) developed by RAD Game Tools, and primarily used for full-motion video sequences in video games. It has been used in over 6200 games for Windows, Mac OS, Xbox 360, Xbox, GameCube, Wii, PlayStation 3, PlayStation 2, Nintendo DS, and Sony PSP. The format includes its own video and audio codecs, supporting resolutions from 320×240 all the way up to high definition video. It is bundled as part of the RAD Video Tools along with RAD Game Tools' previous video codec, Smacker video. It is a hybrid block-transform and wavelet codec capable of using 16 different encoding techniques allowing it to compress any type of video. The codec places emphasis on lower decoding requirements over other video codecs with specific optimizations for the different computer game consoles it supports.The format was reverse-engineered by the FFmpeg project and Bink decoding is supported by the open-source libavcodec library.".
- Bink_Video wikiPageExternalLink index.php?title=Bink_Video.
- Bink_Video wikiPageExternalLink binkgames.htm.
- Bink_Video wikiPageExternalLink bnkmain.htm.
- Bink_Video wikiPageID "1846024".
- Bink_Video wikiPageRevisionID "599454848".
- Bink_Video containerFor "Bink video".
- Bink_Video extension ".bik".
- Bink_Video genre "Video file".
- Bink_Video hasPhotoCollection Bink_Video.
- Bink_Video icon File:Bink_logo.png.
- Bink_Video name "Bink".
- Bink_Video owner RAD_Game_Tools.
- Bink_Video typeCode "Bink".
- Bink_Video wordnet_type synset-format-noun-1.
- Bink_Video subject Category:Container_formats.
- Bink_Video subject Category:Video_codecs.
- Bink_Video type Abstraction100002137.
- Bink_Video type Communication100033020.
- Bink_Video type ContainerFormats.
- Bink_Video type Format106636806.
- Bink_Video type Information106634376.
- Bink_Video type Message106598915.
- Bink_Video comment "Bink is a proprietary video file format (extension .bik) developed by RAD Game Tools, and primarily used for full-motion video sequences in video games. It has been used in over 6200 games for Windows, Mac OS, Xbox 360, Xbox, GameCube, Wii, PlayStation 3, PlayStation 2, Nintendo DS, and Sony PSP. The format includes its own video and audio codecs, supporting resolutions from 320×240 all the way up to high definition video.".
- Bink_Video label "Bink Video".
- Bink_Video label "Bink Video".
- Bink_Video label "Bink Video".
- Bink_Video label "Bink".
- Bink_Video label "Bink".
- Bink_Video sameAs Bink.
- Bink_Video sameAs Video_Bink.
- Bink_Video sameAs Bink_Video.
- Bink_Video sameAs Bink.
- Bink_Video sameAs Bink_Video.
- Bink_Video sameAs m.060kr9.
- Bink_Video sameAs Q863883.
- Bink_Video sameAs Q863883.
- Bink_Video sameAs Bink_Video.
- Bink_Video wasDerivedFrom Bink_Video?oldid=599454848.
- Bink_Video isPrimaryTopicOf Bink_Video.