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- Box_modeling abstract "Box modeling is a technique in 3D modeling where a primitive shape (such as a box, cylinder, sphere, etc) is used to make the basic shape of the final model. This basic shape is then used to sculpt out the final model. The process uses a number of repetitive steps to reach the final product, which can lead to a more efficient and more controlled modelling process.".
- Box_modeling wikiPageID "1996489".
- Box_modeling wikiPageRevisionID "596422156".
- Box_modeling hasPhotoCollection Box_modeling.
- Box_modeling subject Category:3D_computer_graphics.
- Box_modeling comment "Box modeling is a technique in 3D modeling where a primitive shape (such as a box, cylinder, sphere, etc) is used to make the basic shape of the final model. This basic shape is then used to sculpt out the final model. The process uses a number of repetitive steps to reach the final product, which can lead to a more efficient and more controlled modelling process.".
- Box_modeling label "Box modeling".
- Box_modeling label "Box modeling".
- Box_modeling sameAs Box_modeling.
- Box_modeling sameAs m.06crqr.
- Box_modeling sameAs Q4951595.
- Box_modeling sameAs Q4951595.
- Box_modeling wasDerivedFrom Box_modeling?oldid=596422156.
- Box_modeling isPrimaryTopicOf Box_modeling.