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- Camera_matrix abstract "In computer vision a camera matrix or (camera) projection matrix is a matrix which describes the mapping of a pinhole camera from 3D points in the world to 2D points in an image.Let be a representation of a 3D point in homogeneous coordinates (a 4-dimensional vector), and let be a representation of the image of this point in the pinhole camera (a 3-dimensional vector). Then the following relation holds where is the camera matrix and the sign implies that the left and right hand sides are equal up to a non-zero scalar multiplication.Since the camera matrix is involved in the mapping between elements of two projective spaces, it too can be regarded as a projective element. This means that it has only 11 degrees of freedom since any multiplication by a non-zero scalar results in an equivalent camera matrix.".
- Camera_matrix wikiPageID "12365918".
- Camera_matrix wikiPageRevisionID "583233158".
- Camera_matrix hasPhotoCollection Camera_matrix.
- Camera_matrix subject Category:Geometry_in_computer_vision.
- Camera_matrix comment "In computer vision a camera matrix or (camera) projection matrix is a matrix which describes the mapping of a pinhole camera from 3D points in the world to 2D points in an image.Let be a representation of a 3D point in homogeneous coordinates (a 4-dimensional vector), and let be a representation of the image of this point in the pinhole camera (a 3-dimensional vector).".
- Camera_matrix label "Camera matrix".
- Camera_matrix label "Cámaras matriciales".
- Camera_matrix sameAs Cámaras_matriciales.
- Camera_matrix sameAs m.02w18vs.
- Camera_matrix sameAs Q5026015.
- Camera_matrix sameAs Q5026015.
- Camera_matrix wasDerivedFrom Camera_matrix?oldid=583233158.
- Camera_matrix isPrimaryTopicOf Camera_matrix.