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- Client_Puzzle_Protocol abstract "Client Puzzle Protocol (CPP) is a computer algorithm for use in Internet communication, whose goal is to make abuse of server resources infeasible. It is an implementation of a proof-of-work system (POW).The idea of the CPP is to require all clients connecting to a server to correctly solve a mathematical puzzle before establishing a connection, if the server is under attack. After solving the puzzle, the client would return the solution to the server, which the server would quickly verify, or reject and drop the connection. The puzzle is made simple and easily solvable but requires at least a minimal amount of computation on the client side. Legitimate users would experience just a negligible computational cost, but abuse would be deterred: those clients that try to simultaneously establish a large numbers of connections would be unable to do so because of the computational cost (time delay). This method holds promise in fighting some types of spam as well as other attacks like Denial of Service.".
- Client_Puzzle_Protocol thumbnail Client_Puzzle_Generation.svg?width=300.
- Client_Puzzle_Protocol wikiPageExternalLink juels.pdf.
- Client_Puzzle_Protocol wikiPageExternalLink press_release.aspx?id=138.
- Client_Puzzle_Protocol wikiPageExternalLink node.asp?id=2050.
- Client_Puzzle_Protocol wikiPageExternalLink node.asp?id=2753.
- Client_Puzzle_Protocol wikiPageID "8412968".
- Client_Puzzle_Protocol wikiPageRevisionID "545916603".
- Client_Puzzle_Protocol hasPhotoCollection Client_Puzzle_Protocol.
- Client_Puzzle_Protocol subject Category:Computer_network_security.
- Client_Puzzle_Protocol comment "Client Puzzle Protocol (CPP) is a computer algorithm for use in Internet communication, whose goal is to make abuse of server resources infeasible. It is an implementation of a proof-of-work system (POW).The idea of the CPP is to require all clients connecting to a server to correctly solve a mathematical puzzle before establishing a connection, if the server is under attack.".
- Client_Puzzle_Protocol label "Client Puzzle Protocol".
- Client_Puzzle_Protocol sameAs m.0272jj7.
- Client_Puzzle_Protocol sameAs Q5132484.
- Client_Puzzle_Protocol sameAs Q5132484.
- Client_Puzzle_Protocol wasDerivedFrom Client_Puzzle_Protocol?oldid=545916603.
- Client_Puzzle_Protocol depiction Client_Puzzle_Generation.svg.
- Client_Puzzle_Protocol isPrimaryTopicOf Client_Puzzle_Protocol.