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- Diamond-square_algorithm abstract "The diamond-square algorithm is a method for generating heightmaps for computer graphics. It is a slightly better algorithm than the three-dimensional implementation of the midpoint displacement algorithm which produces two-dimensional landscapes. It is also known as the random midpoint displacement fractal, the cloud fractal or the plasma fractal, because of the plasma effect produced when applied.The idea was first introduced by Fournier, Fussell and Carpenter at SIGGRAPH 1982. It was later analyzed by Gavin S. P. Miller in SIGGRAPH 1986 who described it as flawed — the algorithm produces noticeable vertical and horizontal "creases" due to the most significant perturbation taking place in a rectangular grid.The algorithm starts with a 2D grid then randomly generates terrain height from four seed values arranged in a grid of points so that the entire plane is covered in squares.".
- Diamond-square_algorithm thumbnail Plasmafractal.gif?width=300.
- Diamond-square_algorithm wikiPageExternalLink heightmap.
- Diamond-square_algorithm wikiPageExternalLink node3.html.
- Diamond-square_algorithm wikiPageExternalLink www.gameprogrammer.com.
- Diamond-square_algorithm wikiPageExternalLink diamond.
- Diamond-square_algorithm wikiPageExternalLink index.php?page=Plasma%20Fractals.
- Diamond-square_algorithm wikiPageExternalLink plasma.
- Diamond-square_algorithm wikiPageExternalLink index.php?mpd2.
- Diamond-square_algorithm wikiPageExternalLink plasma-fractals.
- Diamond-square_algorithm wikiPageExternalLink terrain-generation-with-canvas-and-javascript.
- Diamond-square_algorithm wikiPageExternalLink plasma.htm.
- Diamond-square_algorithm wikiPageID "3371483".
- Diamond-square_algorithm wikiPageRevisionID "590998025".
- Diamond-square_algorithm hasPhotoCollection Diamond-square_algorithm.
- Diamond-square_algorithm subject Category:Computer_graphics_algorithms.
- Diamond-square_algorithm subject Category:Fractals.
- Diamond-square_algorithm subject Category:Procedural_generation.
- Diamond-square_algorithm type Abstraction100002137.
- Diamond-square_algorithm type Act100030358.
- Diamond-square_algorithm type Activity100407535.
- Diamond-square_algorithm type Algorithm105847438.
- Diamond-square_algorithm type Cognition100023271.
- Diamond-square_algorithm type ComputerGraphicsAlgorithms.
- Diamond-square_algorithm type Event100029378.
- Diamond-square_algorithm type Form105930736.
- Diamond-square_algorithm type Fractal105931152.
- Diamond-square_algorithm type Fractals.
- Diamond-square_algorithm type Procedure101023820.
- Diamond-square_algorithm type PsychologicalFeature100023100.
- Diamond-square_algorithm type Rule105846932.
- Diamond-square_algorithm type Structure105726345.
- Diamond-square_algorithm type YagoPermanentlyLocatedEntity.
- Diamond-square_algorithm comment "The diamond-square algorithm is a method for generating heightmaps for computer graphics. It is a slightly better algorithm than the three-dimensional implementation of the midpoint displacement algorithm which produces two-dimensional landscapes. It is also known as the random midpoint displacement fractal, the cloud fractal or the plasma fractal, because of the plasma effect produced when applied.The idea was first introduced by Fournier, Fussell and Carpenter at SIGGRAPH 1982.".
- Diamond-square_algorithm label "Algorithme Diamant-Carré".
- Diamond-square_algorithm label "Diamond-square Algorithmus".
- Diamond-square_algorithm label "Diamond-square algorithm".
- Diamond-square_algorithm label "خوارزمية مربع الماس".
- Diamond-square_algorithm sameAs Diamond-square_Algorithmus.
- Diamond-square_algorithm sameAs Algorithme_Diamant-Carré.
- Diamond-square_algorithm sameAs m.0984gf.
- Diamond-square_algorithm sameAs Q1208641.
- Diamond-square_algorithm sameAs Q1208641.
- Diamond-square_algorithm sameAs Diamond-square_algorithm.
- Diamond-square_algorithm wasDerivedFrom Diamond-square_algorithm?oldid=590998025.
- Diamond-square_algorithm depiction Plasmafractal.gif.
- Diamond-square_algorithm isPrimaryTopicOf Diamond-square_algorithm.