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- DigiHive abstract "DigiHive is an abstract environment for artificial life modeling. The environment simulates a large number of entities called particles (represented by hexagonal tiles) on a two-dimensional continuous space with periodic boundary conditions. Particles move and collide according to rules of a simplified classical mechanics (including the conservation of energy and the conservation of momentum laws). After a collision the involved particles can join together forming a complex of particles. A complex consists of at least two particles; the types and locations of the forming particles define the structure of the complex.The most important feature of the environment is that the structure of each complex is interpreted as a program written in a declarative Prolog-like language. Therefore, complexes are capable of recognizing and manipulating other complexes (or individual particles) around them. A single program is able to perform only very simple actions ‒ like creating and removing bonds between nearby particles, but in a highly selective manner. There is no single program that directs other programs. The global behaviour is always an emergent result of simple local interactions.".
- DigiHive thumbnail A_universal_constructor_in_the_DigiHive_environment.png?width=300.
- DigiHive wikiPageExternalLink digihive.pl.
- DigiHive wikiPageID "12035459".
- DigiHive wikiPageRevisionID "598205972".
- DigiHive hasPhotoCollection DigiHive.
- DigiHive subject Category:Artificial_life.
- DigiHive subject Category:Artificial_life_models.
- DigiHive type ArtificialLifeModels.
- DigiHive type Assistant109815790.
- DigiHive type CausalAgent100007347.
- DigiHive type LivingThing100004258.
- DigiHive type Model110324560.
- DigiHive type Object100002684.
- DigiHive type Organism100004475.
- DigiHive type Person100007846.
- DigiHive type PhysicalEntity100001930.
- DigiHive type Whole100003553.
- DigiHive type Worker109632518.
- DigiHive type YagoLegalActor.
- DigiHive type YagoLegalActorGeo.
- DigiHive comment "DigiHive is an abstract environment for artificial life modeling. The environment simulates a large number of entities called particles (represented by hexagonal tiles) on a two-dimensional continuous space with periodic boundary conditions. Particles move and collide according to rules of a simplified classical mechanics (including the conservation of energy and the conservation of momentum laws). After a collision the involved particles can join together forming a complex of particles.".
- DigiHive label "DigiHive".
- DigiHive label "DigiHive".
- DigiHive sameAs DigiHive.
- DigiHive sameAs m.02vmp30.
- DigiHive sameAs Q5275708.
- DigiHive sameAs Q5275708.
- DigiHive sameAs DigiHive.
- DigiHive wasDerivedFrom DigiHive?oldid=598205972.
- DigiHive depiction A_universal_constructor_in_the_DigiHive_environment.png.
- DigiHive isPrimaryTopicOf DigiHive.