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- Displacement_mapping abstract "Displacement mapping is an alternative computer graphics technique in contrast to bump mapping, normal mapping, and parallax mapping, using a (procedural-) texture- or height map to cause an effect where the actual geometric position of points over the textured surface are displaced, often along the local surface normal, according to the value the texture function evaluates to at each point on the surface. It gives surfaces a great sense of depth and detail, permitting in particular self-occlusion, self-shadowing and silhouettes; on the other hand, it is the most costly of this class of techniques owing to the large amount of additional geometry.For years, displacement mapping was a peculiarity of high-end rendering systems like PhotoRealistic RenderMan, while realtime APIs, like OpenGL and DirectX, were only starting to use this feature. One of the reasons for this is that the original implementation of displacement mapping required an adaptive tessellation of the surface in order to obtain enough micropolygons whose size matched the size of a pixel on the screen.".
- Displacement_mapping thumbnail Displacement.jpg?width=300.
- Displacement_mapping wikiPageExternalLink index.html.
- Displacement_mapping wikiPageExternalLink Displacement_Maps.
- Displacement_mapping wikiPageExternalLink egdisfinal3.pdf.
- Displacement_mapping wikiPageExternalLink RTM.html.
- Displacement_mapping wikiPageExternalLink Policarpo_Oliveira_Comba_RTRM_I3D_2005.pdf.
- Displacement_mapping wikiPageExternalLink Policarpo_Oliveira_RTM_multilayer_I3D2006.pdf.
- Displacement_mapping wikiPageID "30873311".
- Displacement_mapping wikiPageRevisionID "593941422".
- Displacement_mapping hasPhotoCollection Displacement_mapping.
- Displacement_mapping subject Category:Texture_mapping.
- Displacement_mapping comment "Displacement mapping is an alternative computer graphics technique in contrast to bump mapping, normal mapping, and parallax mapping, using a (procedural-) texture- or height map to cause an effect where the actual geometric position of points over the textured surface are displaced, often along the local surface normal, according to the value the texture function evaluates to at each point on the surface.".
- Displacement_mapping label "Displacement Mapping".
- Displacement_mapping label "Displacement mapping".
- Displacement_mapping label "Displacement mapping".
- Displacement_mapping label "Displacement mapping".
- Displacement_mapping label "Mapeado por desplazamiento".
- Displacement_mapping label "位移贴图".
- Displacement_mapping sameAs Displacement_Mapping.
- Displacement_mapping sameAs Mapeado_por_desplazamiento.
- Displacement_mapping sameAs Displacement_mapping.
- Displacement_mapping sameAs Displacement_mapping.
- Displacement_mapping sameAs m.04slvw.
- Displacement_mapping sameAs Q1229184.
- Displacement_mapping sameAs Q1229184.
- Displacement_mapping wasDerivedFrom Displacement_mapping?oldid=593941422.
- Displacement_mapping depiction Displacement.jpg.
- Displacement_mapping isPrimaryTopicOf Displacement_mapping.