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- Doom_source_ports abstract "A Doom source port is a source port of the Doom engine, the game engine used by the video game Doom. The term usually denotes a modification made by Doom fans, as opposed to any of the official Doom versions produced by id Software or affiliated companies.The source code for the Doom engine was released to the public in 1997. Although Doom was originally created for MS-DOS, the original source release was for the subsequent Linux version. This was primarily due to use of a proprietary sound library in the DOS version. Since the source code had to be initially ported back to DOS, the term "source port" was used. Out of custom, this term has come to be used for all Doom source modifications, even those that are not technically ports to another platform.The original purpose of source ports was cross-platform compatibility, but shortly after the release of the Doom source, programmers were correcting old, unaddressed Doom bugs and deficiencies in their own source ports, and later on added more source code to enhance game features and alter gameplay.The source code was originally released under a proprietary license that prohibited commercial use and did not require programmers to provide the source code for the modifications they released in executable form. As a consequence of the source code for GLDoom, the first port to add OpenGL graphics to Doom, being lost in a hard disk crash, the code was re-released in 1999 under the GNU General Public License after requests from the community.".
- Doom_source_ports wikiPageExternalLink doom7650.html.
- Doom_source_ports wikiPageExternalLink ports.
- Doom_source_ports wikiPageExternalLink ports.
- Doom_source_ports wikiPageExternalLink index.php?platform=7.
- Doom_source_ports wikiPageExternalLink brutal-doom.
- Doom_source_ports wikiPageExternalLink PluginDoom.
- Doom_source_ports wikiPageExternalLink www.wildpalm.co.uk.
- Doom_source_ports wikiPageID "648118".
- Doom_source_ports wikiPageRevisionID "606191590".
- Doom_source_ports hasPhotoCollection Doom_source_ports.
- Doom_source_ports subject Category:Doom_(series).
- Doom_source_ports subject Category:Free_game_engines.
- Doom_source_ports type Artifact100021939.
- Doom_source_ports type Device103183080.
- Doom_source_ports type Engine103287733.
- Doom_source_ports type FreeGameEngines.
- Doom_source_ports type Instrumentality103575240.
- Doom_source_ports type Machine103699975.
- Doom_source_ports type Motor103789946.
- Doom_source_ports type Object100002684.
- Doom_source_ports type PhysicalEntity100001930.
- Doom_source_ports type Whole100003553.
- Doom_source_ports type Software.
- Doom_source_ports type Work.
- Doom_source_ports type CreativeWork.
- Doom_source_ports type InformationEntity.
- Doom_source_ports comment "A Doom source port is a source port of the Doom engine, the game engine used by the video game Doom. The term usually denotes a modification made by Doom fans, as opposed to any of the official Doom versions produced by id Software or affiliated companies.The source code for the Doom engine was released to the public in 1997. Although Doom was originally created for MS-DOS, the original source release was for the subsequent Linux version.".
- Doom_source_ports label "Doom source ports".
- Doom_source_ports label "Portages de Doom".
- Doom_source_ports label "Список портов серии Doom".
- Doom_source_ports sameAs Doomsday_Engine.
- Doom_source_ports sameAs Portages_de_Doom.
- Doom_source_ports sameAs Q3564093.
- Doom_source_ports sameAs Q3564093.
- Doom_source_ports sameAs Doom_source_ports.
- Doom_source_ports wasDerivedFrom Doom_source_ports?oldid=606191590.
- Doom_source_ports isPrimaryTopicOf Doom_source_ports.